Merge pull request #24024 from DualMatrix/queue
Made it possible to read AnimationPlayer queue from GDscript
This commit is contained in:
commit
0307f2885c
2 changed files with 11 additions and 0 deletions
|
@ -1120,6 +1120,15 @@ void AnimationPlayer::queue(const StringName &p_name) {
|
|||
queued.push_back(p_name);
|
||||
}
|
||||
|
||||
PoolVector<String> AnimationPlayer::get_queue() {
|
||||
PoolVector<String> ret;
|
||||
for (List<StringName>::Element *E = queued.front(); E; E = E->next()) {
|
||||
ret.push_back(E->get());
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void AnimationPlayer::clear_queue() {
|
||||
queued.clear();
|
||||
}
|
||||
|
@ -1603,6 +1612,7 @@ void AnimationPlayer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_assigned_animation", "anim"), &AnimationPlayer::set_assigned_animation);
|
||||
ClassDB::bind_method(D_METHOD("get_assigned_animation"), &AnimationPlayer::get_assigned_animation);
|
||||
ClassDB::bind_method(D_METHOD("queue", "name"), &AnimationPlayer::queue);
|
||||
ClassDB::bind_method(D_METHOD("get_queue"), &AnimationPlayer::get_queue);
|
||||
ClassDB::bind_method(D_METHOD("clear_queue"), &AnimationPlayer::clear_queue);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationPlayer::set_active);
|
||||
|
|
|
@ -312,6 +312,7 @@ public:
|
|||
void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false);
|
||||
void play_backwards(const StringName &p_name = StringName(), float p_custom_blend = -1);
|
||||
void queue(const StringName &p_name);
|
||||
PoolVector<String> get_queue();
|
||||
void clear_queue();
|
||||
void stop(bool p_reset = true);
|
||||
bool is_playing() const;
|
||||
|
|
Loading…
Reference in a new issue