Fix duplicate paragraph in ArrayMesh.add_surface_from_arrays()
description
This commit is contained in:
parent
fe7559f751
commit
033985f9c2
1 changed files with 0 additions and 1 deletions
|
@ -77,7 +77,6 @@
|
|||
Creates a new surface.
|
||||
Surfaces are created to be rendered using a [code]primitive[/code], which may be any of the types defined in [enum Mesh.PrimitiveType]. (As a note, when using indices, it is recommended to only use points, lines or triangles.) [method Mesh.get_surface_count] will become the [code]surf_idx[/code] for this new surface.
|
||||
The [code]arrays[/code] argument is an array of arrays. See [enum Mesh.ArrayType] for the values used in this array. For example, [code]arrays[0][/code] is the array of vertices. That first vertex sub-array is always required; the others are optional. Adding an index array puts this function into "index mode" where the vertex and other arrays become the sources of data and the index array defines the vertex order. All sub-arrays must have the same length as the vertex array or be empty, except for [constant Mesh.ARRAY_INDEX] if it is used.
|
||||
Adding an index array puts this function into "index mode" where the vertex and other arrays become the sources of data, and the index array defines the order of the vertices.
|
||||
</description>
|
||||
</method>
|
||||
<method name="clear_blend_shapes">
|
||||
|
|
Loading…
Reference in a new issue