Fix moving 2D node with mouse after using arrow keys

Fixes: #38894
This commit is contained in:
Dominik 'dreamsComeTrue' Jasiński 2020-05-21 14:50:35 +02:00
parent 9239412027
commit 03b54f8a35

View file

@ -2240,7 +2240,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
return true;
}
if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && tool == TOOL_SELECT &&
if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && (tool == TOOL_SELECT || tool == TOOL_MOVE) &&
(k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_LEFT || k->get_keycode() == KEY_RIGHT)) {
// Confirm canvas items move by arrow keys
if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) &&