C#: fix Quat.Equals.

This commit is contained in:
RomanAkberov 2019-02-19 01:01:05 +07:00
parent 049bb75f9e
commit 041a7bbeba

View file

@ -347,9 +347,9 @@ namespace Godot
public override bool Equals(object obj)
{
if (obj is Vector2)
if (obj is Quat)
{
return Equals((Vector2)obj);
return Equals((Quat)obj);
}
return false;