Merge pull request #51042 from nikitalita/fix_binary_res_load_save
Fix binary resource loading and saving
This commit is contained in:
commit
04703c6f66
3 changed files with 12 additions and 9 deletions
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@ -903,10 +903,11 @@ void ResourceLoaderBinary::open(FileAccess *p_f, bool p_no_resources, bool p_kee
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if (using_uids) {
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uid = f->get_64();
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} else {
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f->get_64(); // skip over uid field
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uid = ResourceUID::INVALID_ID;
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}
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for (int i = 0; i < 5; i++) {
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for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
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f->get_32(); //skip a few reserved fields
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}
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@ -1209,8 +1210,8 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
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fw->store_32(flags);
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fw->store_64(uid_data);
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for (int i = 0; i < 5; i++) {
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f->store_32(0); // reserved
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for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
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fw->store_32(0); // reserved
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f->get_32();
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}
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@ -1264,7 +1265,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
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if (using_uids) {
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ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(full_path);
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f->store_64(uid);
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fw->store_64(uid);
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}
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}
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@ -1902,7 +1903,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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f->store_32(FORMAT_FLAG_NAMED_SCENE_IDS | FORMAT_FLAG_UIDS);
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ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, true);
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f->store_64(uid);
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for (int i = 0; i < 5; i++) {
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for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
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f->store_32(0); // reserved
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}
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@ -164,6 +164,8 @@ public:
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enum {
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FORMAT_FLAG_NAMED_SCENE_IDS = 1,
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FORMAT_FLAG_UIDS = 2,
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// Amount of reserved 32-bit fields in resource header
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RESERVED_FIELDS = 11
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};
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Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
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static void write_variant(FileAccess *f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
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@ -1019,11 +1019,11 @@ Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path)
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bs_save_unicode_string(wf.f, is_scene ? "PackedScene" : resource_type);
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wf->store_64(0); //offset to import metadata, this is no longer used
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f->store_32(ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS | ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS);
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wf->store_32(ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS | ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS);
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f->store_64(res_uid);
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wf->store_64(res_uid);
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for (int i = 0; i < 5; i++) {
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for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) {
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wf->store_32(0); // reserved
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}
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@ -1073,7 +1073,7 @@ Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path)
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bs_save_unicode_string(wf.f, type);
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bs_save_unicode_string(wf.f, path);
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wf.f->store_64(uid);
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wf->store_64(uid);
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int lindex = dummy_read.external_resources.size();
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Ref<DummyResource> dr;
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