diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index be48296110c..df1872380de 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -60,6 +60,8 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) { String f = n.get_slicec('/',2); if (f=="text") buttons[idx].text=p_value; + else if (f=="tooltip") + buttons[idx].tooltip=p_value; else if (f=="icon") buttons[idx].icon=p_value; else @@ -95,6 +97,8 @@ bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const { String f = n.get_slicec('/',2); if (f=="text") r_ret=buttons[idx].text; + else if (f=="tooltip") + r_ret=buttons[idx].tooltip; else if (f=="icon") r_ret=buttons[idx].icon; else @@ -115,6 +119,7 @@ void ButtonArray::_get_property_list( List *p_list) const { for(int i=0;ipush_back( PropertyInfo( Variant::STRING, base+"text")); + p_list->push_back( PropertyInfo( Variant::STRING, base+"tooltip")); p_list->push_back( PropertyInfo( Variant::OBJECT, base+"icon",PROPERTY_HINT_RESOURCE_TYPE,"Texture")); } if (buttons.size()>0) { @@ -168,8 +173,12 @@ Size2 ButtonArray::get_minimum_size() const { void ButtonArray::_notification(int p_what) { switch(p_what) { + case NOTIFICATION_MOUSE_EXIT:{ + hover=-1; + update(); + }break; case NOTIFICATION_READY:{ - MethodInfo mi; + MethodInfo mi; mi.name="mouse_sub_enter"; add_user_signal(mi); @@ -245,8 +254,12 @@ void ButtonArray::_notification(int p_what) { Ref f; Color c; + Point2 sbsize; + Point2 sbofs; if (i==selected) { draw_style_box(style_selected,r); + sbsize=style_selected->get_minimum_size(); + sbofs=style_selected->get_offset(); f=font_selected; c=color_selected; if (has_focus()) @@ -256,6 +269,8 @@ void ButtonArray::_notification(int p_what) { draw_style_box(style_hover,r); else draw_style_box(style_normal,r); + sbsize=style_selected->get_minimum_size(); + sbofs=style_normal->get_offset(); f=font_normal; c=color_normal; } @@ -265,7 +280,7 @@ void ButtonArray::_notification(int p_what) { ssize.x+=buttons[i].icon->get_width(); } - Point2 text_ofs=((r.size-ssize)/2.0+Point2(0,f->get_ascent())).floor(); + Point2 text_ofs=((r.size-ssize-sbsize)/2.0+Point2(0,f->get_ascent())).floor()+sbofs; if (buttons[i].icon.is_valid()) { draw_texture(buttons[i].icon,r.pos+Point2(text_ofs.x,Math::floor((r.size.height-buttons[i].icon->get_height())/2.0))); @@ -349,6 +364,18 @@ void ButtonArray::_input_event(const InputEvent& p_event) { } +String ButtonArray::get_tooltip(const Point2& p_pos) const { + + int ofs = orientation==HORIZONTAL ? p_pos.x: p_pos.y; + for(int i=0;i=buttons[i]._pos_cache && ofs& p_icon,const String& p_text) { +void ButtonArray::add_icon_button(const Ref& p_icon,const String& p_text,const String& p_tooltip) { Button button; button.text=p_text; button.icon=p_icon; + button.tooltip=p_tooltip; buttons.push_back(button); if (selected==-1) selected=0; @@ -397,6 +426,13 @@ void ButtonArray::set_button_text(int p_button, const String& p_text) { } +void ButtonArray::set_button_tooltip(int p_button, const String& p_text) { + + ERR_FAIL_INDEX(p_button,buttons.size()); + buttons[p_button].tooltip=p_text; + +} + void ButtonArray::set_button_icon(int p_button, const Ref& p_icon) { ERR_FAIL_INDEX(p_button,buttons.size()); @@ -411,6 +447,12 @@ String ButtonArray::get_button_text(int p_button) const { return buttons[p_button].text; } +String ButtonArray::get_button_tooltip(int p_button) const { + + ERR_FAIL_INDEX_V(p_button,buttons.size(),""); + return buttons[p_button].tooltip; +} + Ref ButtonArray::get_button_icon(int p_button) const { ERR_FAIL_INDEX_V(p_button,buttons.size(),Ref()); @@ -465,18 +507,22 @@ int ButtonArray::get_button_count() const { void ButtonArray::get_translatable_strings(List *p_strings) const { - for(int i=0;ipush_back(buttons[i].text); + p_strings->push_back(buttons[i].tooltip); + } } void ButtonArray::_bind_methods() { - ObjectTypeDB::bind_method(_MD("add_button","text"),&ButtonArray::add_button); - ObjectTypeDB::bind_method(_MD("add_icon_button","icon:Texture","text"),&ButtonArray::add_icon_button,DEFVAL("")); + ObjectTypeDB::bind_method(_MD("add_button","text","tooltip"),&ButtonArray::add_button,DEFVAL("")); + ObjectTypeDB::bind_method(_MD("add_icon_button","icon:Texture","text","tooltip"),&ButtonArray::add_icon_button,DEFVAL(""),DEFVAL("")); ObjectTypeDB::bind_method(_MD("set_button_text","button_idx","text"),&ButtonArray::set_button_text); + ObjectTypeDB::bind_method(_MD("set_button_tooltip","button_idx","text"),&ButtonArray::set_button_tooltip); ObjectTypeDB::bind_method(_MD("set_button_icon","button_idx","icon:Texture"),&ButtonArray::set_button_icon); ObjectTypeDB::bind_method(_MD("get_button_text","button_idx"),&ButtonArray::get_button_text); + ObjectTypeDB::bind_method(_MD("get_button_tooltip","button_idx"),&ButtonArray::get_button_tooltip); ObjectTypeDB::bind_method(_MD("get_button_icon:Texture","button_idx"),&ButtonArray::get_button_icon); ObjectTypeDB::bind_method(_MD("get_button_count"),&ButtonArray::get_button_count); ObjectTypeDB::bind_method(_MD("get_selected"),&ButtonArray::get_selected); diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index c4b9b0c9e3e..62997a8e36a 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -50,6 +50,7 @@ private: struct Button { String text; + String tooltip; Ref icon; mutable int _ms_cache; mutable int _pos_cache; @@ -78,14 +79,16 @@ public: void set_align(Align p_align); Align get_align() const; - void add_button(const String& p_button); - void add_icon_button(const Ref& p_icon,const String& p_button=""); + void add_button(const String& p_button,const String& p_tooltip=""); + void add_icon_button(const Ref& p_icon,const String& p_button="",const String& p_tooltip=""); void set_button_text(int p_button, const String& p_text); + void set_button_tooltip(int p_button, const String& p_text); void set_button_icon(int p_button, const Ref& p_icon); String get_button_text(int p_button) const; + String get_button_tooltip(int p_button) const; Ref get_button_icon(int p_button) const; int get_selected() const; @@ -100,6 +103,7 @@ public: virtual Size2 get_minimum_size() const; virtual void get_translatable_strings(List *p_strings) const; + virtual String get_tooltip(const Point2& p_pos) const; ButtonArray(Orientation p_orientation=HORIZONTAL);