Merge pull request #69695 from timothyqiu/id-capitalization
Make ID capitalization in tiles editor consistent
This commit is contained in:
commit
04cd36612a
3 changed files with 5 additions and 5 deletions
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@ -236,7 +236,7 @@ void AtlasMergingDialog::update_tile_set(Ref<TileSet> p_tile_set) {
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if (atlas_source.is_valid()) {
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if (atlas_source.is_valid()) {
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Ref<Texture2D> texture = atlas_source->get_texture();
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Ref<Texture2D> texture = atlas_source->get_texture();
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if (texture.is_valid()) {
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if (texture.is_valid()) {
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String item_text = vformat("%s (id:%d)", texture->get_path().get_file(), source_id);
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String item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
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atlas_merging_atlases_list->add_item(item_text, texture);
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atlas_merging_atlases_list->add_item(item_text, texture);
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atlas_merging_atlases_list->set_item_metadata(-1, source_id);
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atlas_merging_atlases_list->set_item_metadata(-1, source_id);
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}
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}
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@ -156,7 +156,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
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// Common to all type of sources.
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// Common to all type of sources.
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if (!source->get_name().is_empty()) {
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if (!source->get_name().is_empty()) {
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item_text = vformat(TTR("%s (id:%d)"), source->get_name(), source_id);
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item_text = vformat(TTR("%s (ID: %d)"), source->get_name(), source_id);
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}
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}
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// Atlas source.
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// Atlas source.
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@ -165,7 +165,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
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texture = atlas_source->get_texture();
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texture = atlas_source->get_texture();
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if (item_text.is_empty()) {
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if (item_text.is_empty()) {
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if (texture.is_valid()) {
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if (texture.is_valid()) {
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item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
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item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
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} else {
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} else {
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item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
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item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
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}
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}
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@ -151,7 +151,7 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
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// Common to all type of sources.
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// Common to all type of sources.
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if (!source->get_name().is_empty()) {
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if (!source->get_name().is_empty()) {
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item_text = vformat(TTR("%s (id:%d)"), source->get_name(), source_id);
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item_text = vformat(TTR("%s (ID: %d)"), source->get_name(), source_id);
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}
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}
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// Atlas source.
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// Atlas source.
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@ -160,7 +160,7 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
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texture = atlas_source->get_texture();
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texture = atlas_source->get_texture();
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if (item_text.is_empty()) {
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if (item_text.is_empty()) {
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if (texture.is_valid()) {
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if (texture.is_valid()) {
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item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
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item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
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} else {
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} else {
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item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
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item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
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}
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}
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