Add missing newlines to the generated default_env.tres
in new projects
This prevents unnecessary whitespace changes in VCS diffs when saving a scene for the first time in a new project.
This commit is contained in:
parent
99c07c92eb
commit
053b54b67c
1 changed files with 2 additions and 0 deletions
|
@ -482,7 +482,9 @@ private:
|
|||
set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
|
||||
} else {
|
||||
f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]");
|
||||
f->store_line("");
|
||||
f->store_line("[sub_resource type=\"ProceduralSky\" id=1]");
|
||||
f->store_line("");
|
||||
f->store_line("[resource]");
|
||||
f->store_line("background_mode = 2");
|
||||
f->store_line("background_sky = SubResource( 1 )");
|
||||
|
|
Loading…
Reference in a new issue