doc: Timer.autostart resets to false on start

Fixes #35289.
This commit is contained in:
Rémi Verschelde 2020-01-19 10:18:09 +01:00
parent d7072e9cd4
commit 05c8654390
2 changed files with 2 additions and 1 deletions

View file

@ -37,6 +37,7 @@
<members>
<member name="autostart" type="bool" setter="set_autostart" getter="has_autostart" default="false">
If [code]true[/code], the timer will automatically start when entering the scene tree.
[b]Note:[/b] This property is automatically set to [code]false[/code] after the timer enters the scene tree and starts.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" default="false">
If [code]true[/code], the timer will stop when reaching 0. If [code]false[/code], it will restart.