diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 7187da851ec..ad84846a6df 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -436,6 +436,22 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) instantiated_scene->set_unique_name_in_owner(base->is_unique_name_in_owner()); + Node2D *copy_2d = Object::cast_to(instantiated_scene); + Node2D *base_2d = Object::cast_to(base); + if (copy_2d && base_2d) { + copy_2d->set_position(base_2d->get_position()); + copy_2d->set_rotation(base_2d->get_rotation()); + copy_2d->set_scale(base_2d->get_scale()); + } + + Node3D *copy_3d = Object::cast_to(instantiated_scene); + Node3D *base_3d = Object::cast_to(base); + if (copy_3d && base_3d) { + copy_3d->set_position(base_3d->get_position()); + copy_3d->set_rotation(base_3d->get_rotation()); + copy_3d->set_scale(base_3d->get_scale()); + } + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Replace with Branch Scene")); @@ -3259,6 +3275,36 @@ void SceneTreeDock::_new_scene_from(const String &p_file) { // Root node cannot ever be unique name in its own Scene! copy->set_unique_name_in_owner(false); + const Dictionary dict = new_scene_from_dialog->get_selected_options(); + bool reset_position = dict.get(TTR("Reset Position"), true); + bool reset_scale = dict.get(TTR("Reset Scale"), false); + bool reset_rotation = dict.get(TTR("Reset Rotation"), false); + + Node2D *copy_2d = Object::cast_to(copy); + if (copy_2d != nullptr) { + if (reset_position) { + copy_2d->set_position(Vector2(0, 0)); + } + if (reset_rotation) { + copy_2d->set_rotation(0); + } + if (reset_scale) { + copy_2d->set_scale(Size2(1, 1)); + } + } + Node3D *copy_3d = Object::cast_to(copy); + if (copy_3d != nullptr) { + if (reset_position) { + copy_3d->set_position(Vector3(0, 0, 0)); + } + if (reset_rotation) { + copy_3d->set_rotation(Vector3(0, 0, 0)); + } + if (reset_scale) { + copy_3d->set_scale(Vector3(0, 0, 0)); + } + } + Ref sdata = memnew(PackedScene); Error err = sdata->pack(copy); memdelete(copy); @@ -4668,6 +4714,9 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec new_scene_from_dialog = memnew(EditorFileDialog); new_scene_from_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); + new_scene_from_dialog->add_option(TTR("Reset Position"), Vector(), true); + new_scene_from_dialog->add_option(TTR("Reset Rotation"), Vector(), false); + new_scene_from_dialog->add_option(TTR("Reset Scale"), Vector(), false); add_child(new_scene_from_dialog); new_scene_from_dialog->connect("file_selected", callable_mp(this, &SceneTreeDock::_new_scene_from));