Merge pull request #42715 from madmiraal/fix-42614-3.2
[3.2] Update area-body_shape_entered-exited signal documentation.
This commit is contained in:
commit
066716a46d
6 changed files with 100 additions and 50 deletions
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@ -150,14 +150,16 @@
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<argument index="0" name="area" type="Area">
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<argument index="0" name="area" type="Area">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area enters.
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Emitted when another Area enters this Area. Requires [member monitoring] to be set to [code]true[/code].
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[code]area[/code] the other Area.
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</description>
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</description>
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</signal>
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</signal>
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<signal name="area_exited">
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<signal name="area_exited">
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<argument index="0" name="area" type="Area">
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<argument index="0" name="area" type="Area">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area exits.
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Emitted when another Area exits this Area. Requires [member monitoring] to be set to [code]true[/code].
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[code]area[/code] the other Area.
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</description>
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</description>
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</signal>
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</signal>
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<signal name="area_shape_entered">
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<signal name="area_shape_entered">
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@ -167,10 +169,14 @@
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</argument>
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</argument>
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<argument index="2" name="area_shape" type="int">
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<argument index="2" name="area_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="self_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area enters, reporting which areas overlapped. [code]shape_owner_get_owner(shape_find_owner(shape))[/code] returns the parent object of the owner of the [code]shape[/code].
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Emitted when one of another Area's [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code].
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[code]area_id[/code] the [RID] of the other Area's [CollisionObject] used by the [PhysicsServer].
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[code]area[/code] the other Area.
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[code]area_shape[/code] the index of the [Shape] of the other Area used by the [PhysicsServer].
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[code]local_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="area_shape_exited">
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<signal name="area_shape_exited">
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@ -180,26 +186,30 @@
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</argument>
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</argument>
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<argument index="2" name="area_shape" type="int">
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<argument index="2" name="area_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="self_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area exits, reporting which areas were overlapping.
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Emitted when one of another Area's [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code].
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[code]area_id[/code] the [RID] of the other Area's [CollisionObject] used by the [PhysicsServer].
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[code]area[/code] the other Area.
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[code]area_shape[/code] the index of the [Shape] of the other Area used by the [PhysicsServer].
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[code]local_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_entered">
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<signal name="body_entered">
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<argument index="0" name="body" type="Node">
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<argument index="0" name="body" type="Node">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body enters.
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Emitted when a [PhysicsBody] or [GridMap] enters this Area. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_exited">
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<signal name="body_exited">
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<argument index="0" name="body" type="Node">
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<argument index="0" name="body" type="Node">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body exits.
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Emitted when a [PhysicsBody] or [GridMap] exits this Area. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_shape_entered">
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<signal name="body_shape_entered">
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@ -209,11 +219,14 @@
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</argument>
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</argument>
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<argument index="2" name="body_shape" type="int">
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<argument index="2" name="body_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="area_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body enters, reporting which shapes overlapped.
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Emitted when one of a [PhysicsBody] or [GridMap]'s [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body_id[/code] the [RID] of the [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer].
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[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody] or [GridMap].
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[code]body_shape[/code] the index of the [Shape] of the [PhysicsBody] or [GridMap] used by the [PhysicsServer].
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[code]local_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_shape_exited">
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<signal name="body_shape_exited">
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@ -223,11 +236,14 @@
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</argument>
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</argument>
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<argument index="2" name="body_shape" type="int">
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<argument index="2" name="body_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="area_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body exits, reporting which shapes were overlapping.
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Emitted when one of a [PhysicsBody] or [GridMap]'s [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body_id[/code] the [RID] of the [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer].
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[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody] or [GridMap].
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[code]body_shape[/code] the index of the [Shape] of the [PhysicsBody] or [GridMap] used by the [PhysicsServer].
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[code]local_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
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</description>
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</description>
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</signal>
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</signal>
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</signals>
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</signals>
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@ -140,14 +140,16 @@
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<argument index="0" name="area" type="Area2D">
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<argument index="0" name="area" type="Area2D">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area enters.
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Emitted when another Area2D enters this Area2D. Requires [member monitoring] to be set to [code]true[/code].
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[code]area[/code] the other Area2D.
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</description>
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</description>
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</signal>
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</signal>
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<signal name="area_exited">
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<signal name="area_exited">
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<argument index="0" name="area" type="Area2D">
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<argument index="0" name="area" type="Area2D">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area exits.
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Emitted when another Area2D exits this Area2D. Requires [member monitoring] to be set to [code]true[/code].
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[code]area[/code] the other Area2D.
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</description>
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</description>
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</signal>
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</signal>
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<signal name="area_shape_entered">
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<signal name="area_shape_entered">
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@ -157,10 +159,14 @@
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</argument>
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</argument>
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<argument index="2" name="area_shape" type="int">
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<argument index="2" name="area_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="self_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area enters, reporting which shapes overlapped. [code]shape_owner_get_owner(shape_find_owner(shape))[/code] returns the parent object of the owner of the [code]shape[/code].
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Emitted when one of another Area2D's [Shape2D]s enters one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code].
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[code]area_id[/code] the [RID] of the other Area2D's [CollisionObject2D] used by the [Physics2DServer].
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[code]area[/code] the other Area2D.
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[code]area_shape[/code] the index of the [Shape2D] of the other Area2D used by the [Physics2DServer].
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[code]local_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="area_shape_exited">
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<signal name="area_shape_exited">
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@ -170,26 +176,30 @@
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</argument>
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</argument>
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<argument index="2" name="area_shape" type="int">
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<argument index="2" name="area_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="self_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when another area exits, reporting which shapes were overlapping.
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Emitted when one of another Area2D's [Shape2D]s exits one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code].
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[code]area_id[/code] the [RID] of the other Area2D's [CollisionObject2D] used by the [Physics2DServer].
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[code]area[/code] the other Area2D.
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[code]area_shape[/code] the index of the [Shape2D] of the other Area2D used by the [Physics2DServer].
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[code]local_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_entered">
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<signal name="body_entered">
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<argument index="0" name="body" type="Node">
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<argument index="0" name="body" type="Node">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body enters.
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Emitted when a [PhysicsBody2D] or [TileMap] enters this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
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The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_exited">
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<signal name="body_exited">
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<argument index="0" name="body" type="Node">
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<argument index="0" name="body" type="Node">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body exits.
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Emitted when a [PhysicsBody2D] or [TileMap] exits this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
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The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_shape_entered">
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<signal name="body_shape_entered">
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@ -199,11 +209,14 @@
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</argument>
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</argument>
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<argument index="2" name="body_shape" type="int">
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<argument index="2" name="body_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="area_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body enters, reporting which shapes overlapped.
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Emitted when one of a [PhysicsBody2D] or [TileMap]'s [Shape2D]s enters one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
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The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body_id[/code] the [RID] of the [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
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[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody2D] or [TileMap].
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[code]body_shape[/code] the index of the [Shape2D] of the [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
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[code]local_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_shape_exited">
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<signal name="body_shape_exited">
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@ -213,11 +226,14 @@
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</argument>
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</argument>
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<argument index="2" name="body_shape" type="int">
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<argument index="2" name="body_shape" type="int">
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</argument>
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</argument>
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<argument index="3" name="area_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a physics body exits, reporting which shapes were overlapping.
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Emitted when one of a [PhysicsBody2D] or [TileMap]'s [Shape2D]s exits one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
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The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
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[code]body_id[/code] the [RID] of the [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
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[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody2D] or [TileMap].
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[code]body_shape[/code] the index of the [Shape2D] of the [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
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[code]local_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
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</description>
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</description>
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</signal>
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</signal>
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</signals>
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</signals>
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@ -215,14 +215,16 @@
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<argument index="0" name="body" type="Node">
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<argument index="0" name="body" type="Node">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a body enters into contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
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Emitted when a collision with another [PhysicsBody] or [GridMap] occurs. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_exited">
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<signal name="body_exited">
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<argument index="0" name="body" type="Node">
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<argument index="0" name="body" type="Node">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a body shape exits contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
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Emitted when the collision with another [PhysicsBody] or [GridMap] ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
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</description>
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</description>
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</signal>
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</signal>
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<signal name="body_shape_entered">
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<signal name="body_shape_entered">
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@ -235,8 +237,11 @@
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<argument index="3" name="local_shape" type="int">
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<argument index="3" name="local_shape" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Emitted when a body enters into contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
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Emitted when one of this RigidBody's [Shape]s collides with another [PhysicsBody] or [GridMap]'s [Shape]s. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
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This signal not only receives the body that collided with this one, but also its [RID] ([code]body_id[/code]), the shape index from the colliding body ([code]body_shape[/code]), and the shape index from this body ([code]local_shape[/code]) the other body collided with.
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[code]body_id[/code] the [RID] of the other [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer].
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||||||
|
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
|
||||||
|
[code]body_shape[/code] the index of the [Shape] of the other [PhysicsBody] or [GridMap] used by the [PhysicsServer].
|
||||||
|
[code]local_shape[/code] the index of the [Shape] of this RigidBody used by the [PhysicsServer].
|
||||||
[b]Note:[/b] Bullet physics cannot identify the shape index when using a [ConcavePolygonShape]. Don't use multiple [CollisionShape]s when using a [ConcavePolygonShape] with Bullet physics if you need shape indices.
|
[b]Note:[/b] Bullet physics cannot identify the shape index when using a [ConcavePolygonShape]. Don't use multiple [CollisionShape]s when using a [ConcavePolygonShape] with Bullet physics if you need shape indices.
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
|
@ -250,8 +255,11 @@
|
||||||
<argument index="3" name="local_shape" type="int">
|
<argument index="3" name="local_shape" type="int">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Emitted when a body shape exits contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
|
Emitted when the collision between one of this RigidBody's [Shape]s and another [PhysicsBody] or [GridMap]'s [Shape]s ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
|
||||||
This signal not only receives the body that stopped colliding with this one, but also its [RID] ([code]body_id[/code]), the shape index from the colliding body ([code]body_shape[/code]), and the shape index from this body ([code]local_shape[/code]) the other body stopped colliding with.
|
[code]body_id[/code] the [RID] of the other [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer]. [GridMap]s are detected if the Meshes have [Shape]s.
|
||||||
|
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
|
||||||
|
[code]body_shape[/code] the index of the [Shape] of the other [PhysicsBody] or [GridMap] used by the [PhysicsServer].
|
||||||
|
[code]local_shape[/code] the index of the [Shape] of this RigidBody used by the [PhysicsServer].
|
||||||
[b]Note:[/b] Bullet physics cannot identify the shape index when using a [ConcavePolygonShape]. Don't use multiple [CollisionShape]s when using a [ConcavePolygonShape] with Bullet physics if you need shape indices.
|
[b]Note:[/b] Bullet physics cannot identify the shape index when using a [ConcavePolygonShape]. Don't use multiple [CollisionShape]s when using a [ConcavePolygonShape] with Bullet physics if you need shape indices.
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
|
|
|
@ -191,14 +191,16 @@
|
||||||
<argument index="0" name="body" type="Node">
|
<argument index="0" name="body" type="Node">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Emitted when a body enters into contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
|
Emitted when a collision with another [PhysicsBody2D] or [TileMap] occurs. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
|
||||||
|
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
<signal name="body_exited">
|
<signal name="body_exited">
|
||||||
<argument index="0" name="body" type="Node">
|
<argument index="0" name="body" type="Node">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Emitted when a body exits contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
|
Emitted when the collision with another [PhysicsBody2D] or [TileMap] ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
|
||||||
|
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
<signal name="body_shape_entered">
|
<signal name="body_shape_entered">
|
||||||
|
@ -211,7 +213,11 @@
|
||||||
<argument index="3" name="local_shape" type="int">
|
<argument index="3" name="local_shape" type="int">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Emitted when a body enters into contact with this one. Reports colliding shape information. See [CollisionObject2D] for shape index information. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
|
Emitted when one of this RigidBody2D's [Shape2D]s collides with another [PhysicsBody2D] or [TileMap]'s [Shape2D]s. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
|
||||||
|
[code]body_id[/code] the [RID] of the other [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
|
||||||
|
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
|
||||||
|
[code]body_shape[/code] the index of the [Shape2D] of the other [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
|
||||||
|
[code]local_shape[/code] the index of the [Shape2D] of this RigidBody2D used by the [Physics2DServer].
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
<signal name="body_shape_exited">
|
<signal name="body_shape_exited">
|
||||||
|
@ -224,7 +230,11 @@
|
||||||
<argument index="3" name="local_shape" type="int">
|
<argument index="3" name="local_shape" type="int">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Emitted when a body shape exits contact with this one. Reports colliding shape information. See [CollisionObject2D] for shape index information. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
|
Emitted when the collision between one of this RigidBody2D's [Shape2D]s and another [PhysicsBody2D] or [TileMap]'s [Shape2D]s ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
|
||||||
|
[code]body_id[/code] the [RID] of the other [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
|
||||||
|
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
|
||||||
|
[code]body_shape[/code] the index of the [Shape2D] of the other [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
|
||||||
|
[code]local_shape[/code] the index of the [Shape2D] of this RigidBody2D used by the [Physics2DServer].
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
<signal name="sleeping_state_changed">
|
<signal name="sleeping_state_changed">
|
||||||
|
|
|
@ -636,13 +636,13 @@ void Area2D::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout);
|
ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout);
|
||||||
ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout);
|
ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout);
|
||||||
|
|
||||||
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape")));
|
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape")));
|
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
||||||
ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
||||||
|
|
||||||
ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape")));
|
ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape")));
|
ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("area_entered", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D")));
|
ADD_SIGNAL(MethodInfo("area_entered", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D")));
|
||||||
ADD_SIGNAL(MethodInfo("area_exited", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D")));
|
ADD_SIGNAL(MethodInfo("area_exited", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D")));
|
||||||
|
|
||||||
|
|
|
@ -682,13 +682,13 @@ void Area::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("set_reverb_uniformity", "amount"), &Area::set_reverb_uniformity);
|
ClassDB::bind_method(D_METHOD("set_reverb_uniformity", "amount"), &Area::set_reverb_uniformity);
|
||||||
ClassDB::bind_method(D_METHOD("get_reverb_uniformity"), &Area::get_reverb_uniformity);
|
ClassDB::bind_method(D_METHOD("get_reverb_uniformity"), &Area::get_reverb_uniformity);
|
||||||
|
|
||||||
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape")));
|
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape")));
|
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
||||||
ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
||||||
|
|
||||||
ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape")));
|
ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape")));
|
ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
|
||||||
ADD_SIGNAL(MethodInfo("area_entered", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area")));
|
ADD_SIGNAL(MethodInfo("area_entered", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area")));
|
||||||
ADD_SIGNAL(MethodInfo("area_exited", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area")));
|
ADD_SIGNAL(MethodInfo("area_exited", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area")));
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue