Makes more editor strings translatable

* "Add" button text in Groups Editor
* "Receiver Method" in Connect Signal Dialog
* "Play Mode" in Animation State Machine Editor
* "Mesh Library" button text in Mesh Library editor plugin
* Compose Array node button texts in Visual Script
* Various button texts in TileSet Editor
* Various Run Script errors
This commit is contained in:
Haoyu Qiu 2019-12-21 14:57:15 +08:00
parent 2019d8001d
commit 0693718164
8 changed files with 28 additions and 14 deletions

View file

@ -413,7 +413,7 @@ ConnectDialog::ConnectDialog() {
vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
HBoxContainer *dstm_hb = memnew(HBoxContainer);
vbc_left->add_margin_child("Receiver Method:", dstm_hb);
vbc_left->add_margin_child(TTR("Receiver Method:"), dstm_hb);
dst_method = memnew(LineEdit);
dst_method->set_h_size_flags(SIZE_EXPAND_FILL);

View file

@ -789,7 +789,7 @@ public:
Ref<Texture> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
void show_accept(const String &p_text, const String &p_title);
void show_warning(const String &p_text, const String &p_title = "Warning!");
void show_warning(const String &p_text, const String &p_title = TTR("Warning!"));
void _copy_warning(const String &p_str);

View file

@ -446,7 +446,7 @@ GroupDialog::GroupDialog() {
add_group_text->connect("text_entered", this, "_add_group_pressed");
Button *add_group_button = memnew(Button);
add_group_button->set_text("Add");
add_group_button->set_text(TTR("Add"));
chbc->add_child(add_group_button);
add_group_button->connect("pressed", this, "_add_group_pressed", varray(String()));

View file

@ -1329,7 +1329,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
top_hb->add_spacer();
top_hb->add_child(memnew(Label("Play Mode:")));
top_hb->add_child(memnew(Label(TTR("Play Mode:"))));
play_mode = memnew(OptionButton);
top_hb->add_child(play_mode);

View file

@ -273,7 +273,7 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
menu = memnew(MenuButton);
SpatialEditor::get_singleton()->add_control_to_menu_panel(menu);
menu->set_position(Point2(1, 1));
menu->set_text("Mesh Library");
menu->set_text(TTR("Mesh Library"));
menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshLibrary", "EditorIcons"));
menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);

View file

@ -1225,7 +1225,7 @@ void ScriptEditor::_menu_option(int p_option) {
Ref<Script> scr = current->get_edited_resource();
if (scr == NULL || scr.is_null()) {
EditorNode::get_singleton()->show_warning("Can't obtain the script for running.");
EditorNode::get_singleton()->show_warning(TTR("Can't obtain the script for running."));
break;
}
@ -1233,18 +1233,18 @@ void ScriptEditor::_menu_option(int p_option) {
Error err = scr->reload(false); //hard reload script before running always
if (err != OK) {
EditorNode::get_singleton()->show_warning("Script failed reloading, check console for errors.");
EditorNode::get_singleton()->show_warning(TTR("Script failed reloading, check console for errors."));
return;
}
if (!scr->is_tool()) {
EditorNode::get_singleton()->show_warning("Script is not in tool mode, will not be able to run.");
EditorNode::get_singleton()->show_warning(TTR("Script is not in tool mode, will not be able to run."));
return;
}
if (!ClassDB::is_parent_class(scr->get_instance_base_type(), "EditorScript")) {
EditorNode::get_singleton()->show_warning("To run this script, it must inherit EditorScript and be set to tool mode.");
EditorNode::get_singleton()->show_warning(TTR("To run this script, it must inherit EditorScript and be set to tool mode."));
return;
}

View file

@ -404,10 +404,15 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
HBoxContainer *tool_hb = memnew(HBoxContainer);
Ref<ButtonGroup> g(memnew(ButtonGroup));
String workspace_label[WORKSPACE_MODE_MAX] = { "Edit", "New Single Tile", "New Autotile", "New Atlas" };
String workspace_label[WORKSPACE_MODE_MAX] = {
TTR("Edit"),
TTR("New Single Tile"),
TTR("New Autotile"),
TTR("New Atlas")
};
for (int i = 0; i < (int)WORKSPACE_MODE_MAX; i++) {
tool_workspacemode[i] = memnew(Button);
tool_workspacemode[i]->set_text(TTR(workspace_label[i]));
tool_workspacemode[i]->set_text(workspace_label[i]);
tool_workspacemode[i]->set_toggle_mode(true);
tool_workspacemode[i]->set_button_group(g);
tool_workspacemode[i]->connect("pressed", this, "_on_workspace_mode_changed", varray(i));
@ -445,7 +450,16 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_hb = memnew(HBoxContainer);
g = Ref<ButtonGroup>(memnew(ButtonGroup));
String label[EDITMODE_MAX] = { "Region", "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon", "Z Index" };
String label[EDITMODE_MAX] = {
TTR("Region"),
TTR("Collision"),
TTR("Occlusion"),
TTR("Navigation"),
TTR("Bitmask"),
TTR("Priority"),
TTR("Icon"),
TTR("Z Index")
};
for (int i = 0; i < (int)EDITMODE_MAX; i++) {
tool_editmode[i] = memnew(Button);
tool_editmode[i]->set_text(label[i]);

View file

@ -572,7 +572,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (nd_list->is_input_port_editable()) {
has_gnode_text = true;
Button *btn = memnew(Button);
btn->set_text("Add Input Port");
btn->set_text(TTR("Add Input Port"));
hbnc->add_child(btn);
btn->connect("pressed", this, "_add_input_port", varray(E->get()));
}
@ -581,7 +581,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
hbnc->add_spacer();
has_gnode_text = true;
Button *btn = memnew(Button);
btn->set_text("Add Output Port");
btn->set_text(TTR("Add Output Port"));
hbnc->add_child(btn);
btn->connect("pressed", this, "_add_output_port", varray(E->get()));
}