Makes more editor strings translatable
* "Add" button text in Groups Editor * "Receiver Method" in Connect Signal Dialog * "Play Mode" in Animation State Machine Editor * "Mesh Library" button text in Mesh Library editor plugin * Compose Array node button texts in Visual Script * Various button texts in TileSet Editor * Various Run Script errors
This commit is contained in:
parent
2019d8001d
commit
0693718164
8 changed files with 28 additions and 14 deletions
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@ -413,7 +413,7 @@ ConnectDialog::ConnectDialog() {
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vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
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HBoxContainer *dstm_hb = memnew(HBoxContainer);
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vbc_left->add_margin_child("Receiver Method:", dstm_hb);
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vbc_left->add_margin_child(TTR("Receiver Method:"), dstm_hb);
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dst_method = memnew(LineEdit);
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dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
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@ -789,7 +789,7 @@ public:
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Ref<Texture> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
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void show_accept(const String &p_text, const String &p_title);
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void show_warning(const String &p_text, const String &p_title = "Warning!");
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void show_warning(const String &p_text, const String &p_title = TTR("Warning!"));
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void _copy_warning(const String &p_str);
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@ -446,7 +446,7 @@ GroupDialog::GroupDialog() {
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add_group_text->connect("text_entered", this, "_add_group_pressed");
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Button *add_group_button = memnew(Button);
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add_group_button->set_text("Add");
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add_group_button->set_text(TTR("Add"));
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chbc->add_child(add_group_button);
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add_group_button->connect("pressed", this, "_add_group_pressed", varray(String()));
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@ -1329,7 +1329,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
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top_hb->add_spacer();
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top_hb->add_child(memnew(Label("Play Mode:")));
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top_hb->add_child(memnew(Label(TTR("Play Mode:"))));
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play_mode = memnew(OptionButton);
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top_hb->add_child(play_mode);
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@ -273,7 +273,7 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
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menu = memnew(MenuButton);
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SpatialEditor::get_singleton()->add_control_to_menu_panel(menu);
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menu->set_position(Point2(1, 1));
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menu->set_text("Mesh Library");
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menu->set_text(TTR("Mesh Library"));
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menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshLibrary", "EditorIcons"));
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menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
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menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
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@ -1225,7 +1225,7 @@ void ScriptEditor::_menu_option(int p_option) {
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Ref<Script> scr = current->get_edited_resource();
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if (scr == NULL || scr.is_null()) {
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EditorNode::get_singleton()->show_warning("Can't obtain the script for running.");
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EditorNode::get_singleton()->show_warning(TTR("Can't obtain the script for running."));
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break;
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}
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@ -1233,18 +1233,18 @@ void ScriptEditor::_menu_option(int p_option) {
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Error err = scr->reload(false); //hard reload script before running always
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if (err != OK) {
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EditorNode::get_singleton()->show_warning("Script failed reloading, check console for errors.");
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EditorNode::get_singleton()->show_warning(TTR("Script failed reloading, check console for errors."));
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return;
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}
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if (!scr->is_tool()) {
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EditorNode::get_singleton()->show_warning("Script is not in tool mode, will not be able to run.");
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EditorNode::get_singleton()->show_warning(TTR("Script is not in tool mode, will not be able to run."));
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return;
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}
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if (!ClassDB::is_parent_class(scr->get_instance_base_type(), "EditorScript")) {
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EditorNode::get_singleton()->show_warning("To run this script, it must inherit EditorScript and be set to tool mode.");
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EditorNode::get_singleton()->show_warning(TTR("To run this script, it must inherit EditorScript and be set to tool mode."));
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return;
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}
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@ -404,10 +404,15 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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HBoxContainer *tool_hb = memnew(HBoxContainer);
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Ref<ButtonGroup> g(memnew(ButtonGroup));
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String workspace_label[WORKSPACE_MODE_MAX] = { "Edit", "New Single Tile", "New Autotile", "New Atlas" };
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String workspace_label[WORKSPACE_MODE_MAX] = {
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TTR("Edit"),
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TTR("New Single Tile"),
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TTR("New Autotile"),
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TTR("New Atlas")
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};
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for (int i = 0; i < (int)WORKSPACE_MODE_MAX; i++) {
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tool_workspacemode[i] = memnew(Button);
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tool_workspacemode[i]->set_text(TTR(workspace_label[i]));
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tool_workspacemode[i]->set_text(workspace_label[i]);
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tool_workspacemode[i]->set_toggle_mode(true);
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tool_workspacemode[i]->set_button_group(g);
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tool_workspacemode[i]->connect("pressed", this, "_on_workspace_mode_changed", varray(i));
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@ -445,7 +450,16 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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tool_hb = memnew(HBoxContainer);
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g = Ref<ButtonGroup>(memnew(ButtonGroup));
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String label[EDITMODE_MAX] = { "Region", "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon", "Z Index" };
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String label[EDITMODE_MAX] = {
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TTR("Region"),
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TTR("Collision"),
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TTR("Occlusion"),
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TTR("Navigation"),
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TTR("Bitmask"),
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TTR("Priority"),
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TTR("Icon"),
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TTR("Z Index")
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};
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for (int i = 0; i < (int)EDITMODE_MAX; i++) {
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tool_editmode[i] = memnew(Button);
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tool_editmode[i]->set_text(label[i]);
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@ -572,7 +572,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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if (nd_list->is_input_port_editable()) {
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has_gnode_text = true;
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Button *btn = memnew(Button);
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btn->set_text("Add Input Port");
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btn->set_text(TTR("Add Input Port"));
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hbnc->add_child(btn);
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btn->connect("pressed", this, "_add_input_port", varray(E->get()));
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}
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@ -581,7 +581,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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hbnc->add_spacer();
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has_gnode_text = true;
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Button *btn = memnew(Button);
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btn->set_text("Add Output Port");
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btn->set_text(TTR("Add Output Port"));
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hbnc->add_child(btn);
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btn->connect("pressed", this, "_add_output_port", varray(E->get()));
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}
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