From 06dd10b3905a7d48beffe0523b785d513747f511 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 19 Dec 2017 17:09:05 -0300 Subject: [PATCH] Fix raytrace lightmap bake bias --- scene/3d/voxel_light_baker.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 7903d362aea..edb9b9efd65 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -1687,10 +1687,10 @@ Vector3 VoxelLightBaker::_compute_ray_trace_at_pos(const Vector3 &p_pos, const V Vector3 direction = normal_xform.xform(axis).normalized(); - Vector3 pos = p_pos + Vector3(0.5, 0.5, 0.5) + direction * bias; - Vector3 advance = direction * _get_normal_advance(direction); + Vector3 pos = p_pos /*+ Vector3(0.5, 0.5, 0.5)*/ + advance * bias; + uint32_t cell = CHILD_EMPTY; while (cell == CHILD_EMPTY) {