Fix crash when pressing up on an empty PopupMenu
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d3db8bbebd
commit
06df59887b
1 changed files with 69 additions and 67 deletions
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@ -278,102 +278,104 @@ void PopupMenu::_submenu_timeout() {
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void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND(p_event.is_null());
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if (p_event->is_action("ui_down") && p_event->is_pressed()) {
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int search_from = mouse_over + 1;
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if (search_from >= items.size()) {
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search_from = 0;
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}
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bool match_found = false;
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for (int i = search_from; i < items.size(); i++) {
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if (!items[i].separator && !items[i].disabled) {
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mouse_over = i;
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emit_signal(SNAME("id_focused"), i);
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scroll_to_item(i);
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control->update();
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set_input_as_handled();
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match_found = true;
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break;
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if (!items.is_empty()) {
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if (p_event->is_action("ui_down") && p_event->is_pressed()) {
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int search_from = mouse_over + 1;
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if (search_from >= items.size()) {
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search_from = 0;
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}
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}
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if (!match_found) {
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// If the last item is not selectable, try re-searching from the start.
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for (int i = 0; i < search_from; i++) {
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bool match_found = false;
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for (int i = search_from; i < items.size(); i++) {
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if (!items[i].separator && !items[i].disabled) {
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mouse_over = i;
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emit_signal(SNAME("id_focused"), i);
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scroll_to_item(i);
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control->update();
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set_input_as_handled();
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match_found = true;
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break;
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}
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}
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}
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} else if (p_event->is_action("ui_up") && p_event->is_pressed()) {
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int search_from = mouse_over - 1;
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if (search_from < 0) {
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search_from = items.size() - 1;
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}
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bool match_found = false;
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for (int i = search_from; i >= 0; i--) {
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if (!items[i].separator && !items[i].disabled) {
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mouse_over = i;
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emit_signal(SNAME("id_focused"), i);
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scroll_to_item(i);
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control->update();
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set_input_as_handled();
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match_found = true;
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break;
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if (!match_found) {
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// If the last item is not selectable, try re-searching from the start.
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for (int i = 0; i < search_from; i++) {
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if (!items[i].separator && !items[i].disabled) {
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mouse_over = i;
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emit_signal(SNAME("id_focused"), i);
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scroll_to_item(i);
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control->update();
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set_input_as_handled();
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break;
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}
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}
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}
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} else if (p_event->is_action("ui_up") && p_event->is_pressed()) {
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int search_from = mouse_over - 1;
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if (search_from < 0) {
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search_from = items.size() - 1;
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}
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}
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if (!match_found) {
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// If the first item is not selectable, try re-searching from the end.
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for (int i = items.size() - 1; i >= search_from; i--) {
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bool match_found = false;
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for (int i = search_from; i >= 0; i--) {
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if (!items[i].separator && !items[i].disabled) {
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mouse_over = i;
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emit_signal(SNAME("id_focused"), i);
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scroll_to_item(i);
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control->update();
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set_input_as_handled();
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match_found = true;
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break;
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}
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}
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}
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} else if (p_event->is_action("ui_left") && p_event->is_pressed()) {
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Node *n = get_parent();
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if (n) {
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if (Object::cast_to<PopupMenu>(n)) {
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hide();
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set_input_as_handled();
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} else if (Object::cast_to<MenuBar>(n)) {
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Object::cast_to<MenuBar>(n)->gui_input(p_event);
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set_input_as_handled();
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return;
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if (!match_found) {
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// If the first item is not selectable, try re-searching from the end.
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for (int i = items.size() - 1; i >= search_from; i--) {
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if (!items[i].separator && !items[i].disabled) {
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mouse_over = i;
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emit_signal(SNAME("id_focused"), i);
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scroll_to_item(i);
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control->update();
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set_input_as_handled();
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break;
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}
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}
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}
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}
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} else if (p_event->is_action("ui_right") && p_event->is_pressed()) {
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if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && !items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
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_activate_submenu(mouse_over, true);
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set_input_as_handled();
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} else {
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} else if (p_event->is_action("ui_left") && p_event->is_pressed()) {
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Node *n = get_parent();
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if (n && Object::cast_to<MenuBar>(n)) {
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Object::cast_to<MenuBar>(n)->gui_input(p_event);
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set_input_as_handled();
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return;
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if (n) {
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if (Object::cast_to<PopupMenu>(n)) {
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hide();
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set_input_as_handled();
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} else if (Object::cast_to<MenuBar>(n)) {
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Object::cast_to<MenuBar>(n)->gui_input(p_event);
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set_input_as_handled();
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return;
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}
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}
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}
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} else if (p_event->is_action("ui_accept") && p_event->is_pressed()) {
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if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
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if (!items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
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} else if (p_event->is_action("ui_right") && p_event->is_pressed()) {
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if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && !items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
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_activate_submenu(mouse_over, true);
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set_input_as_handled();
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} else {
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activate_item(mouse_over);
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Node *n = get_parent();
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if (n && Object::cast_to<MenuBar>(n)) {
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Object::cast_to<MenuBar>(n)->gui_input(p_event);
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set_input_as_handled();
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return;
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}
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}
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} else if (p_event->is_action("ui_accept") && p_event->is_pressed()) {
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if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
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if (!items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) {
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_activate_submenu(mouse_over, true);
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} else {
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activate_item(mouse_over);
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}
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set_input_as_handled();
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}
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set_input_as_handled();
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}
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}
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