GDScript: Restore support for Token::UNDERSCORE
in identifiers
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3 changed files with 19 additions and 1 deletions
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@ -574,7 +574,9 @@ GDScriptTokenizer::Token GDScriptTokenizerText::potential_identifier() {
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if (len == 1 && _peek(-1) == '_') {
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if (len == 1 && _peek(-1) == '_') {
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// Lone underscore.
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// Lone underscore.
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return make_token(Token::UNDERSCORE);
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Token token = make_token(Token::UNDERSCORE);
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token.literal = "_";
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return token;
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}
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}
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String name(_start, len);
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String name(_start, len);
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@ -0,0 +1,15 @@
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extends Node
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func test() -> void:
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var node1 := Node.new()
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node1.name = "_"
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var node2 := Node.new()
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node2.name = "Child"
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var node3 := Node.new()
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node3.name = "Child"
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add_child(node1)
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node1.add_child(node2)
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add_child(node3)
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assert(get_node("_/Child") == $_/Child)
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@ -0,0 +1 @@
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GDTEST_OK
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