Update docs links still pointing to 3.4
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5 changed files with 6 additions and 6 deletions
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misc/dist/html/editor.html
vendored
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misc/dist/html/editor.html
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@ -330,7 +330,7 @@
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<br />
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<button class="btn" onclick="clearPersistence()" style="margin-bottom: 1.5rem">Clear persistent data</button>
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<br />
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<a href="https://docs.godotengine.org/en/3.4/tutorials/editor/using_the_web_editor.html">Web editor documentation</a>
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<a href="https://docs.godotengine.org/en/3.5/tutorials/editor/using_the_web_editor.html">Web editor documentation</a>
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</div>
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</div>
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<div id="tab-editor" style="display: none;">
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@ -276,7 +276,7 @@
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- 1.0: Linear
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- Greater than 1.0 (exclusive): Ease in
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[/codeblock]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.4/img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.5/img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]
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See also [method smoothstep]. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer].
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</description>
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</method>
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@ -966,7 +966,7 @@
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smoothstep(0, 2, 2.0) # Returns 1.0
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[/codeblock]
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Compared to [method ease] with a curve value of [code]-1.6521[/code], [method smoothstep] returns the smoothest possible curve with no sudden changes in the derivative. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer].
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.4/img/smoothstep_ease_comparison.png]Comparison between smoothstep() and ease(x, -1.6521) return values[/url]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.5/img/smoothstep_ease_comparison.png]Comparison between smoothstep() and ease(x, -1.6521) return values[/url]
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</description>
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</method>
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<method name="sqrt">
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@ -20,7 +20,7 @@ namespace Godot
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/// orthogonal to each other, but are not necessarily normalized (due to scaling).
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///
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/// For more information, read this documentation article:
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/// https://docs.godotengine.org/en/3.4/tutorials/math/matrices_and_transforms.html
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/// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
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/// </summary>
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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@ -15,7 +15,7 @@ namespace Godot
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/// <see cref="Vector3"/> for the origin (last column).
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///
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/// For more information, read this documentation article:
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/// https://docs.godotengine.org/en/3.4/tutorials/math/matrices_and_transforms.html
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/// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
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/// </summary>
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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@ -14,7 +14,7 @@ namespace Godot
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/// It consists of a three <see cref="Vector2"/> values: x, y, and the origin.
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///
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/// For more information, read this documentation article:
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/// https://docs.godotengine.org/en/3.4/tutorials/math/matrices_and_transforms.html
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/// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
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/// </summary>
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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