Don't update CSG Shape when not inside tree
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1 changed files with 1 additions and 1 deletions
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@ -280,7 +280,7 @@ void CSGShape3D::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const
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}
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void CSGShape3D::_update_shape() {
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if (parent) {
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if (parent || !is_inside_tree()) {
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return;
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}
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