Cleans up headers included in editor_node.h
This commit is contained in:
parent
d711c57d76
commit
078c0d75f2
72 changed files with 180 additions and 49 deletions
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@ -32,6 +32,7 @@
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#include "core/print_string.h"
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#include "core/print_string.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "editor_settings.h"
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#include "plugins/script_editor_plugin.h"
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#include "plugins/script_editor_plugin.h"
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#include "scene/gui/label.h"
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#include "scene/gui/label.h"
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@ -33,8 +33,10 @@
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#include "core/class_db.h"
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#include "core/class_db.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "core/print_string.h"
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#include "core/print_string.h"
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#include "editor_feature_profile.h"
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#include "editor_help.h"
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#include "editor_help.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "editor_settings.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/box_container.h"
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@ -33,6 +33,7 @@
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#include "core/io/resource_loader.h"
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#include "core/io/resource_loader.h"
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#include "core/os/file_access.h"
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#include "core/os/file_access.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/margin_container.h"
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void DependencyEditor::_searched(const String &p_path) {
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void DependencyEditor::_searched(const String &p_path) {
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@ -34,6 +34,7 @@
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#include "core/os/dir_access.h"
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#include "core/os/dir_access.h"
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#include "core/os/file_access.h"
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#include "core/os/file_access.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "progress_dialog.h"
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void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool p_first) {
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void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool p_first) {
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@ -34,6 +34,7 @@
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#include "core/os/input.h"
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "filesystem_dock.h"
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#include "filesystem_dock.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font.h"
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#include "servers/audio_server.h"
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#include "servers/audio_server.h"
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@ -33,6 +33,8 @@
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#include "core/global_constants.h"
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#include "core/global_constants.h"
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#include "core/project_settings.h"
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#include "core/project_settings.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "project_settings_editor.h"
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#include "scene/main/viewport.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/packed_scene.h"
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@ -35,6 +35,7 @@
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#include "doc_data_compressed.gen.h"
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#include "doc_data_compressed.gen.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "editor_settings.h"
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#define CONTRIBUTE_URL "https://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html"
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#define CONTRIBUTE_URL "https://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html"
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@ -31,6 +31,7 @@
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#include "editor_help_search.h"
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#include "editor_help_search.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "editor_feature_profile.h"
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#include "editor_node.h"
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#include "editor_node.h"
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void EditorHelpSearch::_update_icons() {
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void EditorHelpSearch::_update_icons() {
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@ -31,6 +31,7 @@
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#include "editor_inspector.h"
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#include "editor_inspector.h"
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#include "array_property_edit.h"
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#include "array_property_edit.h"
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#include "dictionary_property_edit.h"
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#include "dictionary_property_edit.h"
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#include "editor_feature_profile.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_scale.h"
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#include "multi_node_edit.h"
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#include "multi_node_edit.h"
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@ -33,6 +33,7 @@
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "core/version.h"
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#include "core/version.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/center_container.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/dynamic_font.h"
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@ -49,16 +49,44 @@
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#include "core/version.h"
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#include "core/version.h"
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#include "main/input_default.h"
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#include "main/input_default.h"
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#include "main/main.h"
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#include "main/main.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/control.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/panel.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tabs.h"
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#include "scene/gui/texture_progress.h"
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#include "scene/gui/tool_button.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/packed_scene.h"
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#include "servers/physics_2d_server.h"
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#include "servers/physics_2d_server.h"
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#include "editor/audio_stream_preview.h"
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#include "editor/dependency_editor.h"
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#include "editor/editor_about.h"
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#include "editor/editor_audio_buses.h"
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#include "editor/editor_audio_buses.h"
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#include "editor/editor_export.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_help.h"
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#include "editor/editor_help.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_layouts_dialog.h"
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#include "editor/editor_log.h"
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#include "editor/editor_plugin.h"
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#include "editor/editor_properties.h"
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#include "editor/editor_properties.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_run_native.h"
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#include "editor/editor_run_script.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_spin_slider.h"
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#include "editor/editor_spin_slider.h"
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#include "editor/editor_themes.h"
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#include "editor/editor_themes.h"
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#include "editor/export_template_manager.h"
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#include "editor/fileserver/editor_file_server.h"
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#include "editor/filesystem_dock.h"
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#include "editor/import/editor_import_collada.h"
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#include "editor/import/editor_import_collada.h"
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#include "editor/import/editor_scene_importer_gltf.h"
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#include "editor/import/editor_scene_importer_gltf.h"
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#include "editor/import/resource_importer_bitmask.h"
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#include "editor/import/resource_importer_bitmask.h"
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#include "editor/import/resource_importer_texture.h"
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#include "editor/import/resource_importer_texture.h"
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#include "editor/import/resource_importer_texture_atlas.h"
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#include "editor/import/resource_importer_texture_atlas.h"
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#include "editor/import/resource_importer_wav.h"
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#include "editor/import/resource_importer_wav.h"
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#include "editor/import_dock.h"
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#include "editor/multi_node_edit.h"
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#include "editor/multi_node_edit.h"
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#include "editor/node_dock.h"
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#include "editor/pane_drag.h"
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#include "editor/plugin_config_dialog.h"
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#include "editor/plugins/animation_blend_space_1d_editor.h"
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#include "editor/plugins/animation_blend_space_1d_editor.h"
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#include "editor/plugins/animation_blend_space_2d_editor.h"
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#include "editor/plugins/animation_blend_space_2d_editor.h"
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#include "editor/plugins/animation_blend_tree_editor_plugin.h"
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#include "editor/plugins/animation_blend_tree_editor_plugin.h"
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#include "editor/plugins/tile_set_editor_plugin.h"
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#include "editor/plugins/tile_set_editor_plugin.h"
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#include "editor/plugins/version_control_editor_plugin.h"
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#include "editor/plugins/version_control_editor_plugin.h"
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#include "editor/plugins/visual_shader_editor_plugin.h"
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#include "editor/plugins/visual_shader_editor_plugin.h"
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#include "editor/progress_dialog.h"
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#include "editor/project_export.h"
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#include "editor/project_settings_editor.h"
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#include "editor/pvrtc_compress.h"
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#include "editor/pvrtc_compress.h"
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#include "editor/quick_open.h"
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#include "editor/register_exporters.h"
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#include "editor/register_exporters.h"
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#include "editor/run_settings_dialog.h"
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#include "editor/script_editor_debugger.h"
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#include "editor/script_editor_debugger.h"
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#include "editor/settings_config_dialog.h"
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#include <stdio.h>
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#include <stdio.h>
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#ifndef EDITOR_NODE_H
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#ifndef EDITOR_NODE_H
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#define EDITOR_NODE_H
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#define EDITOR_NODE_H
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#include "core/print_string.h"
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#include "editor/audio_stream_preview.h"
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#include "editor/connections_dialog.h"
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#include "editor/create_dialog.h"
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#include "editor/editor_about.h"
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#include "editor/editor_data.h"
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#include "editor/editor_data.h"
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#include "editor/editor_export.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_folding.h"
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#include "editor/editor_folding.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_layouts_dialog.h"
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#include "editor/editor_log.h"
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#include "editor/editor_plugin.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_run.h"
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#include "editor/editor_run.h"
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#include "editor/editor_run_native.h"
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#include "editor/editor_run_script.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_sub_scene.h"
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#include "editor/export_template_manager.h"
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#include "editor/fileserver/editor_file_server.h"
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#include "editor/filesystem_dock.h"
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#include "editor/groups_editor.h"
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#include "editor/import_dock.h"
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#include "editor/inspector_dock.h"
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#include "editor/inspector_dock.h"
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#include "editor/node_dock.h"
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#include "editor/pane_drag.h"
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#include "editor/plugin_config_dialog.h"
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#include "editor/progress_dialog.h"
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#include "editor/project_export.h"
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#include "editor/project_settings_editor.h"
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#include "editor/property_editor.h"
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#include "editor/property_editor.h"
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#include "editor/quick_open.h"
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#include "editor/reparent_dialog.h"
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#include "editor/run_settings_dialog.h"
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#include "editor/scene_tree_dock.h"
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#include "editor/scene_tree_dock.h"
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#include "editor/scene_tree_editor.h"
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#include "editor/script_create_dialog.h"
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#include "editor/settings_config_dialog.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/control.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/panel.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tabs.h"
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#include "scene/gui/texture_progress.h"
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tree.h"
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#include "scene/gui/viewport_container.h"
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typedef void (*EditorNodeInitCallback)();
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typedef void (*EditorNodeInitCallback)();
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typedef void (*EditorPluginInitializeCallback)();
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typedef void (*EditorPluginInitializeCallback)();
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typedef bool (*EditorBuildCallback)();
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typedef bool (*EditorBuildCallback)();
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class AcceptDialog;
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class AudioStreamPreviewGenerator;
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class BackgroundProgress;
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class CenterContainer;
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class ConfirmationDialog;
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class Control;
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class DependencyEditor;
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class DependencyErrorDialog;
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class EditorAbout;
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class EditorExport;
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class EditorFeatureProfileManager;
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class EditorFileServer;
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class EditorInspector;
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class EditorLayoutsDialog;
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class EditorLog;
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class EditorPlugin;
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class EditorPluginList;
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class EditorPluginList;
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class EditorQuickOpen;
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class EditorResourcePreview;
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class EditorRunNative;
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class EditorSettingsDialog;
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class ExportTemplateManager;
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class FileSystemDock;
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class HSplitContainer;
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class ImportDock;
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class MenuButton;
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class NodeDock;
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class OrphanResourcesDialog;
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class PaneDrag;
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class Panel;
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class PanelContainer;
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class PluginConfigDialog;
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class ProgressDialog;
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class ProjectExportDialog;
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class ProjectSettingsEditor;
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class RunSettingsDialog;
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class ScriptCreateDialog;
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class TabContainer;
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class Tabs;
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class TextureProgress;
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class ToolButton;
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class VSplitContainer;
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class EditorNode : public Node {
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class EditorNode : public Node {
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#include "editor_plugin.h"
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#include "editor_plugin.h"
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#include "editor/editor_export.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_settings.h"
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#include "editor/filesystem_dock.h"
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#include "editor/project_settings_editor.h"
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#include "editor_resource_preview.h"
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#include "editor_resource_preview.h"
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#include "main/main.h"
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#include "main/main.h"
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#include "plugins/canvas_item_editor_plugin.h"
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#include "plugins/canvas_item_editor_plugin.h"
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#include "core/os/main_loop.h"
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#include "core/os/main_loop.h"
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#include "core/project_settings.h"
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#include "core/project_settings.h"
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#include "editor_node.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/margin_container.h"
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void EditorPluginSettings::_notification(int p_what) {
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void EditorPluginSettings::_notification(int p_what) {
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@ -31,8 +31,10 @@
|
||||||
#include "editor_properties.h"
|
#include "editor_properties.h"
|
||||||
|
|
||||||
#include "editor/editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
|
#include "editor/filesystem_dock.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
#include "editor_properties_array_dict.h"
|
#include "editor_properties_array_dict.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
#include "scene/main/viewport.h"
|
#include "scene/main/viewport.h"
|
||||||
|
|
||||||
///////////////////// NULL /////////////////////////
|
///////////////////// NULL /////////////////////////
|
||||||
|
|
|
@ -34,6 +34,7 @@
|
||||||
#include "core/io/compression.h"
|
#include "core/io/compression.h"
|
||||||
#include "core/io/config_file.h"
|
#include "core/io/config_file.h"
|
||||||
#include "core/io/file_access_memory.h"
|
#include "core/io/file_access_memory.h"
|
||||||
|
#include "core/io/ip.h"
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/io/resource_saver.h"
|
#include "core/io/resource_saver.h"
|
||||||
#include "core/io/translation_loader_po.h"
|
#include "core/io/translation_loader_po.h"
|
||||||
|
|
|
@ -38,6 +38,8 @@
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor_scale.h"
|
||||||
|
#include "progress_dialog.h"
|
||||||
|
#include "scene/gui/link_button.h"
|
||||||
|
|
||||||
void ExportTemplateManager::_update_template_list() {
|
void ExportTemplateManager::_update_template_list() {
|
||||||
|
|
||||||
|
|
|
@ -36,8 +36,12 @@
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
#include "editor_feature_profile.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
|
#include "editor_resource_preview.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor_settings.h"
|
||||||
|
#include "import_dock.h"
|
||||||
#include "scene/main/viewport.h"
|
#include "scene/main/viewport.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "groups_editor.h"
|
#include "groups_editor.h"
|
||||||
#include "editor/scene_tree_editor.h"
|
#include "editor/scene_tree_editor.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
|
|
||||||
#include "import_dock.h"
|
#include "import_dock.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
|
#include "editor_resource_preview.h"
|
||||||
|
|
||||||
class ImportDockParameters : public Object {
|
class ImportDockParameters : public Object {
|
||||||
GDCLASS(ImportDockParameters, Object);
|
GDCLASS(ImportDockParameters, Object);
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "node_dock.h"
|
#include "node_dock.h"
|
||||||
|
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
|
|
||||||
void NodeDock::show_groups() {
|
void NodeDock::show_groups() {
|
||||||
|
|
||||||
|
|
|
@ -33,6 +33,8 @@
|
||||||
#include "core/os/dir_access.h"
|
#include "core/os/dir_access.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
#include "editor/project_settings_editor.h"
|
||||||
#include "modules/gdscript/gdscript.h"
|
#include "modules/gdscript/gdscript.h"
|
||||||
#include "scene/gui/grid_container.h"
|
#include "scene/gui/grid_container.h"
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@
|
||||||
|
|
||||||
#include "canvas_item_editor_plugin.h"
|
#include "canvas_item_editor_plugin.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
AbstractPolygon2DEditor::Vertex::Vertex() :
|
AbstractPolygon2DEditor::Vertex::Vertex() :
|
||||||
polygon(-1),
|
polygon(-1),
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "animation_blend_space_1d_editor.h"
|
#include "animation_blend_space_1d_editor.h"
|
||||||
|
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_blend_tree.h"
|
#include "scene/animation/animation_blend_tree.h"
|
||||||
|
|
||||||
StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
|
StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
|
||||||
|
|
|
@ -35,6 +35,7 @@
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_blend_tree.h"
|
#include "scene/animation/animation_blend_tree.h"
|
||||||
#include "scene/animation/animation_player.h"
|
#include "scene/animation/animation_player.h"
|
||||||
#include "scene/gui/menu_button.h"
|
#include "scene/gui/menu_button.h"
|
||||||
|
|
|
@ -35,9 +35,11 @@
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "editor/editor_inspector.h"
|
#include "editor/editor_inspector.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_player.h"
|
#include "scene/animation/animation_player.h"
|
||||||
#include "scene/gui/menu_button.h"
|
#include "scene/gui/menu_button.h"
|
||||||
#include "scene/gui/panel.h"
|
#include "scene/gui/panel.h"
|
||||||
|
#include "scene/gui/progress_bar.h"
|
||||||
#include "scene/main/viewport.h"
|
#include "scene/main/viewport.h"
|
||||||
|
|
||||||
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
|
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
|
||||||
|
|
|
@ -41,6 +41,8 @@
|
||||||
#include "scene/gui/popup.h"
|
#include "scene/gui/popup.h"
|
||||||
#include "scene/gui/tree.h"
|
#include "scene/gui/tree.h"
|
||||||
|
|
||||||
|
class ProgressBar;
|
||||||
|
|
||||||
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
|
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
|
||||||
|
|
||||||
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
|
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
|
||||||
|
|
|
@ -36,6 +36,7 @@
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "editor/animation_track_editor.h"
|
#include "editor/animation_track_editor.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
// For onion skinning.
|
// For onion skinning.
|
||||||
|
|
|
@ -35,6 +35,7 @@
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_blend_tree.h"
|
#include "scene/animation/animation_blend_tree.h"
|
||||||
#include "scene/animation/animation_player.h"
|
#include "scene/animation/animation_player.h"
|
||||||
#include "scene/gui/menu_button.h"
|
#include "scene/gui/menu_button.h"
|
||||||
|
|
|
@ -33,7 +33,9 @@
|
||||||
#include "core/io/json.h"
|
#include "core/io/json.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
#include "editor/project_settings_editor.h"
|
||||||
|
|
||||||
void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) {
|
void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) {
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@
|
||||||
|
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
#include "editor/audio_stream_preview.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
void AudioStreamEditor::_notification(int p_what) {
|
void AudioStreamEditor::_notification(int p_what) {
|
||||||
|
|
|
@ -35,6 +35,7 @@
|
||||||
#include "core/print_string.h"
|
#include "core/print_string.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/plugins/animation_player_editor_plugin.h"
|
#include "editor/plugins/animation_player_editor_plugin.h"
|
||||||
#include "editor/plugins/script_editor_plugin.h"
|
#include "editor/plugins/script_editor_plugin.h"
|
||||||
|
@ -47,6 +48,7 @@
|
||||||
#include "scene/2d/touch_screen_button.h"
|
#include "scene/2d/touch_screen_button.h"
|
||||||
#include "scene/gui/grid_container.h"
|
#include "scene/gui/grid_container.h"
|
||||||
#include "scene/gui/nine_patch_rect.h"
|
#include "scene/gui/nine_patch_rect.h"
|
||||||
|
#include "scene/gui/viewport_container.h"
|
||||||
#include "scene/main/canvas_layer.h"
|
#include "scene/main/canvas_layer.h"
|
||||||
#include "scene/main/viewport.h"
|
#include "scene/main/viewport.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
|
|
@ -34,6 +34,7 @@
|
||||||
#include "core/core_string_names.h"
|
#include "core/core_string_names.h"
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
CurveEditor::CurveEditor() {
|
CurveEditor::CurveEditor() {
|
||||||
_selected_point = -1;
|
_selected_point = -1;
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
|
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
|
#include "editor/editor_resource_preview.h"
|
||||||
#include "scene/resources/curve.h"
|
#include "scene/resources/curve.h"
|
||||||
|
|
||||||
// Edits a y(x) curve
|
// Edits a y(x) curve
|
||||||
|
|
|
@ -40,6 +40,7 @@
|
||||||
#include "scene/resources/dynamic_font.h"
|
#include "scene/resources/dynamic_font.h"
|
||||||
#include "scene/resources/material.h"
|
#include "scene/resources/material.h"
|
||||||
#include "scene/resources/mesh.h"
|
#include "scene/resources/mesh.h"
|
||||||
|
#include "servers/audio/audio_stream.h"
|
||||||
|
|
||||||
void post_process_preview(Ref<Image> p_image) {
|
void post_process_preview(Ref<Image> p_image) {
|
||||||
|
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "gradient_editor_plugin.h"
|
#include "gradient_editor_plugin.h"
|
||||||
|
|
||||||
#include "canvas_item_editor_plugin.h"
|
#include "canvas_item_editor_plugin.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "spatial_editor_plugin.h"
|
#include "spatial_editor_plugin.h"
|
||||||
|
|
||||||
Size2 GradientEditor::get_minimum_size() const {
|
Size2 GradientEditor::get_minimum_size() const {
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "item_list_editor_plugin.h"
|
#include "item_list_editor_plugin.h"
|
||||||
|
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) {
|
bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
|
|
||||||
|
|
|
@ -30,6 +30,8 @@
|
||||||
|
|
||||||
#include "material_editor_plugin.h"
|
#include "material_editor_plugin.h"
|
||||||
|
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
#include "scene/gui/viewport_container.h"
|
||||||
#include "scene/resources/particles_material.h"
|
#include "scene/resources/particles_material.h"
|
||||||
|
|
||||||
void MaterialEditor::_notification(int p_what) {
|
void MaterialEditor::_notification(int p_what) {
|
||||||
|
|
|
@ -41,6 +41,8 @@
|
||||||
#include "scene/3d/mesh_instance.h"
|
#include "scene/3d/mesh_instance.h"
|
||||||
#include "scene/resources/material.h"
|
#include "scene/resources/material.h"
|
||||||
|
|
||||||
|
class ViewportContainer;
|
||||||
|
|
||||||
class MaterialEditor : public Control {
|
class MaterialEditor : public Control {
|
||||||
|
|
||||||
GDCLASS(MaterialEditor, Control);
|
GDCLASS(MaterialEditor, Control);
|
||||||
|
|
|
@ -30,6 +30,8 @@
|
||||||
|
|
||||||
#include "mesh_editor_plugin.h"
|
#include "mesh_editor_plugin.h"
|
||||||
|
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
void MeshEditor::_gui_input(Ref<InputEvent> p_event) {
|
void MeshEditor::_gui_input(Ref<InputEvent> p_event) {
|
||||||
|
|
||||||
Ref<InputEventMouseMotion> mm = p_event;
|
Ref<InputEventMouseMotion> mm = p_event;
|
||||||
|
|
|
@ -36,6 +36,7 @@
|
||||||
#include "scene/3d/camera.h"
|
#include "scene/3d/camera.h"
|
||||||
#include "scene/3d/light.h"
|
#include "scene/3d/light.h"
|
||||||
#include "scene/3d/mesh_instance.h"
|
#include "scene/3d/mesh_instance.h"
|
||||||
|
#include "scene/gui/viewport_container.h"
|
||||||
#include "scene/resources/material.h"
|
#include "scene/resources/material.h"
|
||||||
|
|
||||||
class MeshEditor : public ViewportContainer {
|
class MeshEditor : public ViewportContainer {
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
|
|
||||||
#include "mesh_instance_editor_plugin.h"
|
#include "mesh_instance_editor_plugin.h"
|
||||||
|
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/3d/collision_shape.h"
|
#include "scene/3d/collision_shape.h"
|
||||||
#include "scene/3d/navigation_mesh.h"
|
#include "scene/3d/navigation_mesh.h"
|
||||||
#include "scene/3d/physics_body.h"
|
#include "scene/3d/physics_body.h"
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
#include "canvas_item_editor_plugin.h"
|
#include "canvas_item_editor_plugin.h"
|
||||||
#include "core/os/file_access.h"
|
#include "core/os/file_access.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
void Path2DEditor::_notification(int p_what) {
|
void Path2DEditor::_notification(int p_what) {
|
||||||
|
|
|
@ -34,6 +34,7 @@
|
||||||
#include "core/os/file_access.h"
|
#include "core/os/file_access.h"
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "scene/2d/skeleton_2d.h"
|
#include "scene/2d/skeleton_2d.h"
|
||||||
|
|
||||||
|
|
|
@ -37,7 +37,10 @@
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_run_script.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
#include "editor/filesystem_dock.h"
|
||||||
#include "editor/find_in_files.h"
|
#include "editor/find_in_files.h"
|
||||||
#include "editor/node_dock.h"
|
#include "editor/node_dock.h"
|
||||||
#include "editor/plugins/shader_editor_plugin.h"
|
#include "editor/plugins/shader_editor_plugin.h"
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
#include "core/math/expression.h"
|
#include "core/math/expression.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/script_editor_debugger.h"
|
#include "editor/script_editor_debugger.h"
|
||||||
|
|
||||||
|
|
|
@ -37,6 +37,7 @@
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "core/sort_array.h"
|
#include "core/sort_array.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/plugins/animation_player_editor_plugin.h"
|
#include "editor/plugins/animation_player_editor_plugin.h"
|
||||||
#include "editor/plugins/script_editor_plugin.h"
|
#include "editor/plugins/script_editor_plugin.h"
|
||||||
|
@ -47,6 +48,7 @@
|
||||||
#include "scene/3d/mesh_instance.h"
|
#include "scene/3d/mesh_instance.h"
|
||||||
#include "scene/3d/physics_body.h"
|
#include "scene/3d/physics_body.h"
|
||||||
#include "scene/3d/visual_instance.h"
|
#include "scene/3d/visual_instance.h"
|
||||||
|
#include "scene/gui/viewport_container.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
#include "scene/resources/surface_tool.h"
|
#include "scene/resources/surface_tool.h"
|
||||||
|
|
||||||
|
|
|
@ -41,6 +41,7 @@
|
||||||
class Camera;
|
class Camera;
|
||||||
class SpatialEditor;
|
class SpatialEditor;
|
||||||
class EditorSpatialGizmoPlugin;
|
class EditorSpatialGizmoPlugin;
|
||||||
|
class ViewportContainer;
|
||||||
|
|
||||||
class EditorSpatialGizmo : public SpatialGizmo {
|
class EditorSpatialGizmo : public SpatialGizmo {
|
||||||
|
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "sprite_editor_plugin.h"
|
#include "sprite_editor_plugin.h"
|
||||||
|
|
||||||
#include "canvas_item_editor_plugin.h"
|
#include "canvas_item_editor_plugin.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/2d/collision_polygon_2d.h"
|
#include "scene/2d/collision_polygon_2d.h"
|
||||||
#include "scene/2d/light_occluder_2d.h"
|
#include "scene/2d/light_occluder_2d.h"
|
||||||
#include "scene/2d/mesh_instance_2d.h"
|
#include "scene/2d/mesh_instance_2d.h"
|
||||||
|
|
|
@ -32,8 +32,10 @@
|
||||||
|
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "scene/3d/sprite_3d.h"
|
#include "scene/3d/sprite_3d.h"
|
||||||
|
#include "scene/gui/center_container.h"
|
||||||
|
|
||||||
void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
|
void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,6 +30,8 @@
|
||||||
|
|
||||||
#include "style_box_editor_plugin.h"
|
#include "style_box_editor_plugin.h"
|
||||||
|
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
bool EditorInspectorPluginStyleBox::can_handle(Object *p_object) {
|
bool EditorInspectorPluginStyleBox::can_handle(Object *p_object) {
|
||||||
|
|
||||||
return Object::cast_to<StyleBox>(p_object) != NULL;
|
return Object::cast_to<StyleBox>(p_object) != NULL;
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
#include "core/core_string_names.h"
|
#include "core/core_string_names.h"
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/gui/check_box.h"
|
#include "scene/gui/check_box.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -32,6 +32,8 @@
|
||||||
|
|
||||||
#include "core/os/file_access.h"
|
#include "core/os/file_access.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
#include "scene/gui/progress_bar.h"
|
||||||
|
|
||||||
void ThemeEditor::edit(const Ref<Theme> &p_theme) {
|
void ThemeEditor::edit(const Ref<Theme> &p_theme) {
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@
|
||||||
|
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/plugins/canvas_item_editor_plugin.h"
|
#include "editor/plugins/canvas_item_editor_plugin.h"
|
||||||
#include "scene/2d/physics_body_2d.h"
|
#include "scene/2d/physics_body_2d.h"
|
||||||
#include "scene/2d/sprite.h"
|
#include "scene/2d/sprite.h"
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
#include "core/script_language.h"
|
#include "core/script_language.h"
|
||||||
#include "editor/editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
VersionControlEditorPlugin *VersionControlEditorPlugin::singleton = NULL;
|
VersionControlEditorPlugin *VersionControlEditorPlugin::singleton = NULL;
|
||||||
|
|
||||||
|
|
|
@ -35,7 +35,9 @@
|
||||||
#include "core/os/input.h"
|
#include "core/os/input.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
#include "editor/editor_log.h"
|
||||||
#include "editor/editor_properties.h"
|
#include "editor/editor_properties.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_player.h"
|
#include "scene/animation/animation_player.h"
|
||||||
#include "scene/gui/menu_button.h"
|
#include "scene/gui/menu_button.h"
|
||||||
#include "scene/gui/panel.h"
|
#include "scene/gui/panel.h"
|
||||||
|
|
|
@ -40,6 +40,7 @@
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "editor_data.h"
|
#include "editor_data.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor_settings.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/margin_container.h"
|
#include "scene/gui/margin_container.h"
|
||||||
|
|
|
@ -35,7 +35,9 @@
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "core/translation.h"
|
#include "core/translation.h"
|
||||||
|
#include "editor/editor_export.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/gui/margin_container.h"
|
#include "scene/gui/margin_container.h"
|
||||||
#include "scene/gui/tab_container.h"
|
#include "scene/gui/tab_container.h"
|
||||||
|
|
||||||
|
|
|
@ -47,7 +47,9 @@
|
||||||
#include "editor/editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
#include "editor/editor_help.h"
|
#include "editor/editor_help.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
#include "editor/filesystem_dock.h"
|
||||||
#include "editor/multi_node_edit.h"
|
#include "editor/multi_node_edit.h"
|
||||||
#include "editor/property_selector.h"
|
#include "editor/property_selector.h"
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
|
|
|
@ -35,7 +35,9 @@
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
|
||||||
|
#include "editor/editor_feature_profile.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/multi_node_edit.h"
|
#include "editor/multi_node_edit.h"
|
||||||
#include "editor/plugins/animation_player_editor_plugin.h"
|
#include "editor/plugins/animation_player_editor_plugin.h"
|
||||||
|
|
|
@ -32,9 +32,10 @@
|
||||||
|
|
||||||
#include "core/message_queue.h"
|
#include "core/message_queue.h"
|
||||||
#include "core/print_string.h"
|
#include "core/print_string.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/node_dock.h"
|
||||||
#include "editor/plugins/animation_player_editor_plugin.h"
|
#include "editor/plugins/animation_player_editor_plugin.h"
|
||||||
#include "editor/plugins/canvas_item_editor_plugin.h"
|
#include "editor/plugins/canvas_item_editor_plugin.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
#include "scene/main/viewport.h"
|
#include "scene/main/viewport.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
|
|
@ -35,9 +35,11 @@
|
||||||
#include "core/ustring.h"
|
#include "core/ustring.h"
|
||||||
#include "editor/plugins/canvas_item_editor_plugin.h"
|
#include "editor/plugins/canvas_item_editor_plugin.h"
|
||||||
#include "editor/plugins/spatial_editor_plugin.h"
|
#include "editor/plugins/spatial_editor_plugin.h"
|
||||||
|
#include "editor_log.h"
|
||||||
#include "editor_network_profiler.h"
|
#include "editor_network_profiler.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
#include "editor_profiler.h"
|
#include "editor_profiler.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor_settings.h"
|
||||||
#include "main/performance.h"
|
#include "main/performance.h"
|
||||||
#include "property_editor.h"
|
#include "property_editor.h"
|
||||||
|
|
|
@ -33,7 +33,9 @@
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "editor_file_system.h"
|
#include "editor_file_system.h"
|
||||||
|
#include "editor_log.h"
|
||||||
#include "editor_node.h"
|
#include "editor_node.h"
|
||||||
|
#include "editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor_settings.h"
|
||||||
#include "scene/gui/margin_container.h"
|
#include "scene/gui/margin_container.h"
|
||||||
#include "script_editor_debugger.h"
|
#include "script_editor_debugger.h"
|
||||||
|
|
|
@ -75,6 +75,7 @@
|
||||||
#include "editor/doc/doc_data_class_path.gen.h"
|
#include "editor/doc/doc_data_class_path.gen.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
#include "editor/progress_dialog.h"
|
||||||
#include "editor/project_manager.h"
|
#include "editor/project_manager.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,8 @@
|
||||||
#include "gdnative_library_editor_plugin.h"
|
#include "gdnative_library_editor_plugin.h"
|
||||||
#include "gdnative.h"
|
#include "gdnative.h"
|
||||||
|
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
void GDNativeLibraryEditor::edit(Ref<GDNativeLibrary> p_library) {
|
void GDNativeLibraryEditor::edit(Ref<GDNativeLibrary> p_library) {
|
||||||
library = p_library;
|
library = p_library;
|
||||||
Ref<ConfigFile> config = p_library->get_config_file();
|
Ref<ConfigFile> config = p_library->get_config_file();
|
||||||
|
|
|
@ -47,6 +47,7 @@
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
#ifdef TOOLS_ENABLED
|
||||||
|
#include "editor/editor_export.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "gdnative_library_editor_plugin.h"
|
#include "gdnative_library_editor_plugin.h"
|
||||||
#include "gdnative_library_singleton_editor.h"
|
#include "gdnative_library_singleton_editor.h"
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "gdscript_language_server.h"
|
#include "gdscript_language_server.h"
|
||||||
#include "core/os/file_access.h"
|
#include "core/os/file_access.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
|
#include "editor/editor_log.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
|
||||||
GDScriptLanguageServer::GDScriptLanguageServer() {
|
GDScriptLanguageServer::GDScriptLanguageServer() {
|
||||||
|
|
|
@ -42,6 +42,7 @@
|
||||||
#include "editor/bindings_generator.h"
|
#include "editor/bindings_generator.h"
|
||||||
#include "editor/csharp_project.h"
|
#include "editor/csharp_project.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/node_dock.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef DEBUG_METHODS_ENABLED
|
#ifdef DEBUG_METHODS_ENABLED
|
||||||
|
|
|
@ -37,6 +37,7 @@
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/plugins/script_editor_plugin.h"
|
#include "editor/plugins/script_editor_plugin.h"
|
||||||
#include "editor/script_editor_debugger.h"
|
#include "editor/script_editor_debugger.h"
|
||||||
#include "main/main.h"
|
#include "main/main.h"
|
||||||
|
|
|
@ -37,6 +37,7 @@
|
||||||
#include "core/variant.h"
|
#include "core/variant.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/main/viewport.h"
|
#include "scene/main/viewport.h"
|
||||||
#include "visual_script_expression.h"
|
#include "visual_script_expression.h"
|
||||||
#include "visual_script_flow_control.h"
|
#include "visual_script_flow_control.h"
|
||||||
|
|
|
@ -38,6 +38,7 @@
|
||||||
#include "core/project_settings.h"
|
#include "core/project_settings.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor/editor_export.h"
|
#include "editor/editor_export.h"
|
||||||
|
#include "editor/editor_log.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "platform/android/logo.gen.h"
|
#include "platform/android/logo.gen.h"
|
||||||
|
|
|
@ -35,6 +35,7 @@
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
#ifdef TOOLS_ENABLED
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/main/viewport.h" // Only used to check for more modals when dimming the editor.
|
#include "scene/main/viewport.h" // Only used to check for more modals when dimming the editor.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue