Add transform methods for PoolVector*Array

Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane,
and AABB in 3D. PoolVector2Array and PoolVector3Array were the only
missing Variant types in both Transform2D and Transform respectively.
This commit is contained in:
Andrii Doroshenko (Xrayez) 2019-08-29 13:20:10 +03:00
parent 65d5003bce
commit 07cff56f48
5 changed files with 71 additions and 4 deletions

View file

@ -34,6 +34,7 @@
#include "core/math/aabb.h"
#include "core/math/basis.h"
#include "core/math/plane.h"
#include "core/pool_vector.h"
class Transform {
public:
@ -82,6 +83,9 @@ public:
_FORCE_INLINE_ AABB xform(const AABB &p_aabb) const;
_FORCE_INLINE_ AABB xform_inv(const AABB &p_aabb) const;
_FORCE_INLINE_ PoolVector<Vector3> xform(const PoolVector<Vector3> &p_array) const;
_FORCE_INLINE_ PoolVector<Vector3> xform_inv(const PoolVector<Vector3> &p_array) const;
void operator*=(const Transform &p_transform);
Transform operator*(const Transform &p_transform) const;
@ -198,4 +202,32 @@ _FORCE_INLINE_ AABB Transform::xform_inv(const AABB &p_aabb) const {
return ret;
}
PoolVector<Vector3> Transform::xform(const PoolVector<Vector3> &p_array) const {
PoolVector<Vector3> array;
array.resize(p_array.size());
PoolVector<Vector3>::Read r = p_array.read();
PoolVector<Vector3>::Write w = array.write();
for (int i = 0; i < p_array.size(); ++i) {
w[i] = xform(r[i]);
}
return array;
}
PoolVector<Vector3> Transform::xform_inv(const PoolVector<Vector3> &p_array) const {
PoolVector<Vector3> array;
array.resize(p_array.size());
PoolVector<Vector3>::Read r = p_array.read();
PoolVector<Vector3>::Write w = array.write();
for (int i = 0; i < p_array.size(); ++i) {
w[i] = xform_inv(r[i]);
}
return array;
}
#endif // TRANSFORM_H

View file

@ -32,6 +32,7 @@
#define TRANSFORM_2D_H
#include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring
#include "core/pool_vector.h"
struct Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
@ -110,6 +111,8 @@ struct Transform2D {
_FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const;
_FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const;
_FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const;
_FORCE_INLINE_ PoolVector<Vector2> xform(const PoolVector<Vector2> &p_array) const;
_FORCE_INLINE_ PoolVector<Vector2> xform_inv(const PoolVector<Vector2> &p_array) const;
operator String() const;
@ -199,4 +202,32 @@ Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
return new_rect;
}
PoolVector<Vector2> Transform2D::xform(const PoolVector<Vector2> &p_array) const {
PoolVector<Vector2> array;
array.resize(p_array.size());
PoolVector<Vector2>::Read r = p_array.read();
PoolVector<Vector2>::Write w = array.write();
for (int i = 0; i < p_array.size(); ++i) {
w[i] = xform(r[i]);
}
return array;
}
PoolVector<Vector2> Transform2D::xform_inv(const PoolVector<Vector2> &p_array) const {
PoolVector<Vector2> array;
array.resize(p_array.size());
PoolVector<Vector2>::Read r = p_array.read();
PoolVector<Vector2>::Write w = array.write();
for (int i = 0; i < p_array.size(); ++i) {
w[i] = xform_inv(r[i]);
}
return array;
}
#endif // TRANSFORM_2D_H

View file

@ -751,6 +751,7 @@ struct _VariantCall {
case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2()); return;
case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2()); return;
case Variant::POOL_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PoolVector2Array()); return;
default: r_ret = Variant();
}
}
@ -761,6 +762,7 @@ struct _VariantCall {
case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2()); return;
case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2()); return;
case Variant::POOL_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PoolVector2Array()); return;
default: r_ret = Variant();
}
}
@ -817,6 +819,7 @@ struct _VariantCall {
case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3()); return;
case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane()); return;
case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB()); return;
case Variant::POOL_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PoolVector3Array()); return;
default: r_ret = Variant();
}
}
@ -828,6 +831,7 @@ struct _VariantCall {
case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3()); return;
case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane()); return;
case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB()); return;
case Variant::POOL_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PoolVector3Array()); return;
default: r_ret = Variant();
}
}

View file

@ -144,7 +144,7 @@
<argument index="0" name="v" type="Variant">
</argument>
<description>
Transforms the given [Vector3], [Plane], or [AABB] by this transform.
Transforms the given [Vector3], [Plane], [AABB], or [PoolVector3Array] by this transform.
</description>
</method>
<method name="xform_inv">
@ -153,7 +153,7 @@
<argument index="0" name="v" type="Variant">
</argument>
<description>
Inverse-transforms the given [Vector3], [Plane], or [AABB] by this transform.
Inverse-transforms the given [Vector3], [Plane], [AABB], or [PoolVector3Array] by this transform.
</description>
</method>
</methods>

View file

@ -146,7 +146,7 @@
<argument index="0" name="v" type="Variant">
</argument>
<description>
Transforms the given [Vector2] or [Rect2] by this transform.
Transforms the given [Vector2], [Rect2], or [PoolVector2Array] by this transform.
</description>
</method>
<method name="xform_inv">
@ -155,7 +155,7 @@
<argument index="0" name="v" type="Variant">
</argument>
<description>
Inverse-transforms the given [Vector2] or [Rect2] by this transform.
Inverse-transforms the given [Vector2], [Rect2], or [PoolVector2Array] by this transform.
</description>
</method>
</methods>