diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 49bcb77ea72..49ae59e2a48 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -240,6 +240,7 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const { } void AudioStreamPlayer3D::_notification(int p_what) { + internal->notification(p_what); switch (p_what) { case NOTIFICATION_ENTER_TREE: { velocity_tracker->reset(get_global_transform().origin);