From 07e289963ce4b1bcdd02d9259991ec29b9f036e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 22 Jul 2019 12:24:14 +0200 Subject: [PATCH] doc: Sync classref with current source --- doc/classes/DirectionalLight.xml | 2 +- doc/classes/EditorPlugin.xml | 2 - doc/classes/SpatialMaterial.xml | 4 +- modules/gdscript/doc_classes/@GDScript.xml | 66 +++++++++---------- .../doc_classes/VisualScriptBuiltinFunc.xml | 1 + .../visual_script_builtin_funcs.cpp | 2 +- 6 files changed, 38 insertions(+), 39 deletions(-) diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml index 4d0ff7f13bb..687e7519b2f 100644 --- a/doc/classes/DirectionalLight.xml +++ b/doc/classes/DirectionalLight.xml @@ -21,7 +21,7 @@ Optimizes shadow rendering for detail versus movement. See [enum ShadowDepthRange]. - + The maximum distance for shadow splits. diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index f03f6f187ae..c1c3008b5dc 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -229,7 +229,6 @@ forward = true return forward [/codeblock] - @@ -261,7 +260,6 @@ forward = true return forward [/codeblock] - diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index f684f09263f..df315d7430a 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -192,7 +192,7 @@ - + If [code]true[/code], normal mapping is enabled. @@ -277,7 +277,7 @@ - + If [code]true[/code], subsurface scattering is enabled. Emulates light that penetrates an object's surface, is scattered, and then emerges. diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 2a26df4714e..62a3794c6db 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -389,37 +389,6 @@ [/codeblock] - - - - - - - - - Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative. - [codeblock] - var i = -6 - while i < 5: - prints(i, posmod(i, 3)) - i += 1 - [/codeblock] - Produces: - [codeblock] - -6 0 - -5 1 - -4 2 - -3 0 - -2 1 - -1 2 - 0 0 - 1 1 - 2 2 - 3 0 - 4 1 - [/codeblock] - - @@ -753,12 +722,43 @@ Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). + + + + + + + + + Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative. + [codeblock] + var i = -6 + while i < 5: + prints(i, posmod(i, 3)) + i += 1 + [/codeblock] + Produces: + [codeblock] + -6 0 + -5 1 + -4 2 + -3 0 + -2 1 + -1 2 + 0 0 + 1 1 + 2 2 + 3 0 + 4 1 + [/codeblock] + + - + - + Returns the result of [code]x[/code] raised to the power of [code]y[/code]. diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 29e9cc31e56..9e3670ec35a 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -212,6 +212,7 @@ var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] + diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index f1ccb64e701..8088a71198b 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -1320,7 +1320,6 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_SQRT); BIND_ENUM_CONSTANT(MATH_FMOD); BIND_ENUM_CONSTANT(MATH_FPOSMOD); - BIND_ENUM_CONSTANT(MATH_POSMOD); BIND_ENUM_CONSTANT(MATH_FLOOR); BIND_ENUM_CONSTANT(MATH_CEIL); BIND_ENUM_CONSTANT(MATH_ROUND); @@ -1373,6 +1372,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(BYTES_TO_VAR); BIND_ENUM_CONSTANT(COLORN); BIND_ENUM_CONSTANT(MATH_SMOOTHSTEP); + BIND_ENUM_CONSTANT(MATH_POSMOD); BIND_ENUM_CONSTANT(MATH_LERP_ANGLE); BIND_ENUM_CONSTANT(FUNC_MAX); }