Cast dragged file extension name to lowercase, closes #68104
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3 changed files with 10 additions and 6 deletions
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@ -4083,7 +4083,7 @@ void EditorNode::_quick_opened() {
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List<String> scene_extensions;
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List<String> scene_extensions;
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ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
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ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
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if (open_scene_dialog || scene_extensions.find(files[i].get_extension())) {
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if (open_scene_dialog || scene_extensions.find(files[i].get_extension().to_lower())) {
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open_request(res_path);
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open_request(res_path);
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} else {
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} else {
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load_resource(res_path);
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load_resource(res_path);
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@ -5751,8 +5751,10 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
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ResourceLoader::get_recognized_extensions_for_type("Texture2D", &texture_extensions);
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ResourceLoader::get_recognized_extensions_for_type("Texture2D", &texture_extensions);
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for (int i = 0; i < files.size(); i++) {
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for (int i = 0; i < files.size(); i++) {
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String extension = files[i].get_extension().to_lower();
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// Check if dragged files with texture or scene extension can be created at least once.
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// Check if dragged files with texture or scene extension can be created at least once.
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if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
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if (texture_extensions.find(extension) || scene_extensions.find(extension)) {
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Ref<Resource> res = ResourceLoader::load(files[i]);
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Ref<Resource> res = ResourceLoader::load(files[i]);
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if (res.is_null()) {
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if (res.is_null()) {
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continue;
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continue;
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@ -4129,11 +4129,13 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
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ResourceLoader::get_recognized_extensions_for_type("Texture", &texture_extensions);
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ResourceLoader::get_recognized_extensions_for_type("Texture", &texture_extensions);
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for (int i = 0; i < files.size(); i++) {
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for (int i = 0; i < files.size(); i++) {
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String extension = files[i].get_extension().to_lower();
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// Check if dragged files with mesh or scene extension can be created at least once.
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// Check if dragged files with mesh or scene extension can be created at least once.
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if (mesh_extensions.find(files[i].get_extension()) ||
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if (mesh_extensions.find(extension) ||
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scene_extensions.find(files[i].get_extension()) ||
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scene_extensions.find(extension) ||
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material_extensions.find(files[i].get_extension()) ||
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material_extensions.find(extension) ||
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texture_extensions.find(files[i].get_extension())) {
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texture_extensions.find(extension)) {
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Ref<Resource> res = ResourceLoader::load(files[i]);
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Ref<Resource> res = ResourceLoader::load(files[i]);
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if (res.is_null()) {
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if (res.is_null()) {
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continue;
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continue;
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