Update transform buttons in tile editor while using T, A, S shortcuts (fixes #17962)

This commit is contained in:
Alexander Alekseev 2018-04-04 16:02:44 +03:00
parent cbe886b619
commit 0853ac2006

View file

@ -1209,18 +1209,21 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) {
flip_h = !flip_h;
mirror_x->set_pressed(flip_h);
_update_transform_buttons();
canvas_item_editor->update();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
flip_v = !flip_v;
mirror_y->set_pressed(flip_v);
_update_transform_buttons();
canvas_item_editor->update();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
transpose = !transpose;
transp->set_pressed(transpose);
_update_transform_buttons();
canvas_item_editor->update();
return true;
}