Improved stream paused fade code

This commit is contained in:
Marcelo Fernandez 2018-07-08 21:30:26 -03:00
parent e2b7a68db4
commit 087329074d
6 changed files with 52 additions and 48 deletions

View file

@ -37,7 +37,7 @@
void AudioStreamPlayer2D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
(stream_paused && stream_paused_fade <= 0.f)) {
(stream_paused && !stream_paused_fade_out)) {
return;
}
@ -50,11 +50,13 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
// Mix if we're not paused or we're fading out
if (!stream_paused || stream_paused_fade > 0.f) {
stream_playback->mix(buffer, pitch_scale, buffer_size);
if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
stream_playback->mix(buffer, pitch_scale, buffer_size);
//write all outputs
for (int i = 0; i < output_count; i++) {
@ -82,15 +84,10 @@ void AudioStreamPlayer2D::_mix_audio() {
}
//mix!
AudioFrame vol_inc = (current.vol - prev_outputs[i].vol) / float(buffer_size);
AudioFrame vol = current.vol;
if (stream_paused) {
vol = vol * stream_paused_fade;
if (stream_paused_fade > 0.f) {
stream_paused_fade -= 0.1f;
}
}
AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
int cc = AudioServer::get_singleton()->get_channel_count();
@ -131,6 +128,8 @@ void AudioStreamPlayer2D::_mix_audio() {
}
output_ready = false;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
}
void AudioStreamPlayer2D::_notification(int p_what) {
@ -439,7 +438,8 @@ void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
stream_paused_fade = stream_paused ? 1.f : 0.f;
stream_paused_fade_in = p_pause ? false : true;
stream_paused_fade_out = p_pause ? true : false;
}
}
@ -518,7 +518,8 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
output_ready = false;
area_mask = 1;
stream_paused = false;
stream_paused_fade = 0.f;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}

View file

@ -71,9 +71,10 @@ private:
float volume_db;
float pitch_scale;
float stream_paused_fade;
bool autoplay;
bool stream_paused;
bool stream_paused_fade_in;
bool stream_paused_fade_out;
StringName bus;
void _mix_audio();

View file

@ -36,7 +36,7 @@
void AudioStreamPlayer3D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
(stream_paused && stream_paused_fade <= 0.f)) {
(stream_paused && !stream_paused_fade_out)) {
return;
}
@ -51,9 +51,13 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
// Mix if we're not paused or we're fading out
if ((output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX) &&
(!stream_paused || stream_paused_fade > 0.f)) {
if ((output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX)) {
float output_pitch_scale = 0.0;
if (output_count) {
@ -103,15 +107,10 @@ void AudioStreamPlayer3D::_mix_audio() {
int buffers = AudioServer::get_singleton()->get_channel_count();
for (int k = 0; k < buffers; k++) {
AudioFrame vol_inc = (current.vol[k] - prev_outputs[i].vol[k]) / float(buffer_size);
AudioFrame vol = current.vol[k];
if (stream_paused) {
vol = vol * stream_paused_fade;
if (stream_paused_fade > 0.f) {
stream_paused_fade -= 0.1f;
}
}
AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k);
@ -193,6 +192,8 @@ void AudioStreamPlayer3D::_mix_audio() {
}
output_ready = false;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
}
float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
@ -846,7 +847,8 @@ void AudioStreamPlayer3D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
stream_paused_fade = stream_paused ? 1.f : 0.f;
stream_paused_fade_in = stream_paused ? false : true;
stream_paused_fade_out = stream_paused ? true : false;
}
}
@ -984,7 +986,8 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
out_of_range_mode = OUT_OF_RANGE_MIX;
doppler_tracking = DOPPLER_TRACKING_DISABLED;
stream_paused = false;
stream_paused_fade = 0.f;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
velocity_tracker.instance();
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");

View file

@ -107,9 +107,10 @@ private:
float unit_size;
float max_db;
float pitch_scale;
float stream_paused_fade;
bool autoplay;
bool stream_paused;
bool stream_paused_fade_in;
bool stream_paused_fade_out;
StringName bus;
void _mix_audio();

View file

@ -41,30 +41,22 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
int buffer_size = mix_buffer.size();
if (p_fadeout) {
buffer_size = MIN(buffer_size, 16); //short fadeout ramp
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
// Mix if we're not paused or we're fading out
if (!stream_paused || stream_paused_fade > 0.f) {
stream_playback->mix(buffer, pitch_scale, buffer_size);
}
stream_playback->mix(buffer, pitch_scale, buffer_size);
//multiply volume interpolating to avoid clicks if this changes
float target_volume = p_fadeout ? -80.0 : volume_db;
float vol = Math::db2linear(mix_volume_db);
float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
if (stream_paused) {
vol = vol * stream_paused_fade;
if (stream_paused_fade > 0.f) {
stream_paused_fade -= 0.1f;
}
}
for (int i = 0; i < buffer_size; i++) {
buffer[i] *= vol;
vol += vol_inc;
}
//set volume for next mix
mix_volume_db = target_volume;
@ -99,8 +91,14 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
void AudioStreamPlayer::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
(stream_paused && stream_paused_fade <= 0.f)) {
if (!stream_playback.is_valid() || !active)
return;
if (stream_paused) {
if (stream_paused_fade) {
_mix_internal(true);
stream_paused_fade = false;
}
return;
}
@ -295,7 +293,7 @@ void AudioStreamPlayer::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
stream_paused_fade = stream_paused ? 1.f : 0.f;
stream_paused_fade = p_pause ? true : false;
}
}
@ -385,7 +383,7 @@ AudioStreamPlayer::AudioStreamPlayer() {
setseek = -1;
active = false;
stream_paused = false;
stream_paused_fade = 0.f;
stream_paused_fade = false;
mix_target = MIX_TARGET_STEREO;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");

View file

@ -56,9 +56,9 @@ private:
float mix_volume_db;
float pitch_scale;
float volume_db;
float stream_paused_fade;
bool autoplay;
bool stream_paused;
bool stream_paused_fade;
StringName bus;
MixTarget mix_target;