Fix missing translation in SceneCreateDialog

This commit is contained in:
kobewi 2023-06-26 19:19:36 +02:00
parent 2930fbeecd
commit 08ef3044ee

View file

@ -126,7 +126,7 @@ void SceneCreateDialog::update_dialog() {
node_type_other->set_icon(nullptr);
}
update_error(node_error_label, MSG_OK, "Root node valid.");
update_error(node_error_label, MSG_OK, TTR("Root node valid."));
root_name = root_name_edit->get_text().strip_edges();
if (root_name.is_empty()) {