Removed DX9 Rasterizer in windows.

This doesn't seem to be needed anymore and the code to free the unused
rasterizer was throwing a memory violation since it was getting set to a
value somehow.
This commit is contained in:
Kenneth Lorthioir 2017-02-08 19:00:16 -05:00
parent b19c9bd198
commit 091202589c
2 changed files with 0 additions and 8 deletions

View file

@ -1092,11 +1092,6 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
#else
// FIXME: Does DX support still work now that rasterizer is no longer used?
#ifdef DX9_ENABLED
rasterizer = memnew( RasterizerDX9(hWnd) );
#endif
#endif
visual_server = memnew( VisualServerRaster );
@ -1268,8 +1263,6 @@ void OS_Windows::finalize() {
if (gl_context)
memdelete(gl_context);
#endif
if (rasterizer)
memdelete(rasterizer);
if (user_proc) {
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc);

View file

@ -92,7 +92,6 @@ class OS_Windows : public OS {
ContextGL_Win *gl_context;
#endif
VisualServer *visual_server;
Rasterizer *rasterizer;
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
int pressrc;