Rename shader hint filter_aniso
to filter_anisotropy
This commit is contained in:
parent
1930fc8b31
commit
09185d76ac
3 changed files with 17 additions and 17 deletions
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@ -449,10 +449,10 @@ void BaseMaterial3D::_update_shader() {
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texfilter_str = "filter_linear_mipmap";
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break;
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case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
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texfilter_str = "filter_nearest_mipmap_aniso";
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texfilter_str = "filter_nearest_mipmap_anisotropy";
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break;
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case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
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texfilter_str = "filter_linear_mipmap_aniso";
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texfilter_str = "filter_linear_mipmap_anisotropy";
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break;
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case TEXTURE_FILTER_MAX:
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break; // Internal value, skip.
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@ -2569,7 +2569,7 @@ void BaseMaterial3D::_bind_methods() {
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ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_world_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_WORLD_TRIPLANAR);
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ADD_GROUP("Sampling", "texture_");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Aniso.,Linear Mipmap Aniso."), "set_texture_filter", "get_texture_filter");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropy,Linear Mipmap Anisotropy"), "set_texture_filter", "get_texture_filter");
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ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "texture_repeat"), "set_flag", "get_flag", FLAG_USE_TEXTURE_REPEAT);
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ADD_GROUP("Shadows", "");
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@ -214,8 +214,8 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
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"FILTER_LINEAR",
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"FILTER_NEAREST_MIPMAP",
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"FILTER_LINEAR_MIPMAP",
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"FILTER_NEAREST_MIPMAP_ANISO",
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"FILTER_LINEAR_MIPMAP_ANISO",
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"FILTER_NEAREST_MIPMAP_ANISOTROPY",
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"FILTER_LINEAR_MIPMAP_ANISOTROPY",
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"REPEAT_ENABLE",
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"REPEAT_DISABLE",
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"SHADER_TYPE",
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@ -328,8 +328,8 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
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{ TK_FILTER_LINEAR, "filter_linear" },
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{ TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap" },
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{ TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap" },
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{ TK_FILTER_NEAREST_MIPMAP_ANISO, "filter_nearest_mipmap_aniso" },
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{ TK_FILTER_LINEAR_MIPMAP_ANISO, "filter_linear_mipmap_aniso" },
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{ TK_FILTER_NEAREST_MIPMAP_ANISOTROPY, "filter_nearest_mipmap_anisotropy" },
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{ TK_FILTER_LINEAR_MIPMAP_ANISOTROPY, "filter_linear_mipmap_anisotropy" },
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{ TK_REPEAT_ENABLE, "repeat_enable" },
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{ TK_REPEAT_DISABLE, "repeat_disable" },
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{ TK_SHADER_TYPE, "shader_type" },
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@ -8082,10 +8082,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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uniform2.filter = FILTER_NEAREST_MIPMAP;
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} else if (tk.type == TK_FILTER_LINEAR_MIPMAP) {
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uniform2.filter = FILTER_LINEAR_MIPMAP;
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} else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISO) {
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uniform2.filter = FILTER_NEAREST_MIPMAP_ANISO;
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} else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISO) {
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uniform2.filter = FILTER_LINEAR_MIPMAP_ANISO;
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} else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISOTROPY) {
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uniform2.filter = FILTER_NEAREST_MIPMAP_ANISOTROPY;
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} else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISOTROPY) {
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uniform2.filter = FILTER_LINEAR_MIPMAP_ANISOTROPY;
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} else if (tk.type == TK_REPEAT_DISABLE) {
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uniform2.repeat = REPEAT_DISABLE;
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} else if (tk.type == TK_REPEAT_ENABLE) {
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@ -9535,10 +9535,10 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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if (options.is_empty()) {
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options.push_back("filter_linear");
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options.push_back("filter_linear_mipmap");
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options.push_back("filter_linear_mipmap_aniso");
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options.push_back("filter_linear_mipmap_anisotropy");
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options.push_back("filter_nearest");
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options.push_back("filter_nearest_mipmap");
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options.push_back("filter_nearest_mipmap_aniso");
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options.push_back("filter_nearest_mipmap_anisotropy");
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options.push_back("hint_albedo");
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options.push_back("hint_anisotropy");
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options.push_back("hint_black");
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@ -179,8 +179,8 @@ public:
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TK_FILTER_LINEAR,
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TK_FILTER_NEAREST_MIPMAP,
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TK_FILTER_LINEAR_MIPMAP,
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TK_FILTER_NEAREST_MIPMAP_ANISO,
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TK_FILTER_LINEAR_MIPMAP_ANISO,
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TK_FILTER_NEAREST_MIPMAP_ANISOTROPY,
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TK_FILTER_LINEAR_MIPMAP_ANISOTROPY,
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TK_REPEAT_ENABLE,
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TK_REPEAT_DISABLE,
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TK_SHADER_TYPE,
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@ -322,8 +322,8 @@ public:
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FILTER_LINEAR,
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FILTER_NEAREST_MIPMAP,
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FILTER_LINEAR_MIPMAP,
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FILTER_NEAREST_MIPMAP_ANISO,
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FILTER_LINEAR_MIPMAP_ANISO,
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FILTER_NEAREST_MIPMAP_ANISOTROPY,
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FILTER_LINEAR_MIPMAP_ANISOTROPY,
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FILTER_DEFAULT,
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};
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