Tool Mode for Visualscript
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono
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e4ec59b6ae
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097f47f064
4 changed files with 27 additions and 2 deletions
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@ -579,6 +579,10 @@ void VisualScript::get_data_connection_list(const StringName &p_func, List<DataC
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}
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}
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void VisualScript::set_tool_enabled(bool p_enabled) {
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is_tool_script = p_enabled;
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}
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void VisualScript::add_variable(const StringName &p_name, const Variant &p_default_value, bool p_export) {
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ERR_FAIL_COND(instances.size());
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@ -895,7 +899,7 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
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#ifdef TOOLS_ENABLED
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if (!ScriptServer::is_scripting_enabled()) {
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if (!ScriptServer::is_scripting_enabled() && !is_tool_script) {
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PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(VisualScriptLanguage::singleton, Ref<Script>((Script *)this), p_this));
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placeholders.insert(sins);
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@ -959,7 +963,7 @@ Error VisualScript::reload(bool p_keep_state) {
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bool VisualScript::is_tool() const {
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return false;
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return is_tool_script;
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}
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bool VisualScript::is_valid() const {
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@ -1165,6 +1169,11 @@ void VisualScript::_set_data(const Dictionary &p_data) {
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data_connect(name, data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]);
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}
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}
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if (d.has("is_tool_script"))
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is_tool_script = d["is_tool_script"];
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else
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is_tool_script = false;
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}
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Dictionary VisualScript::_get_data() const {
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@ -1247,6 +1256,8 @@ Dictionary VisualScript::_get_data() const {
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d["functions"] = funcs;
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d["is_tool_script"] = is_tool_script;
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return d;
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}
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@ -247,6 +247,8 @@ private:
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Map<Object *, VisualScriptInstance *> instances;
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bool is_tool_script;
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#ifdef TOOLS_ENABLED
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Set<PlaceHolderScriptInstance *> placeholders;
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//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
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@ -273,6 +275,7 @@ public:
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Vector2 get_function_scroll(const StringName &p_name) const;
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void get_function_list(List<StringName> *r_functions) const;
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int get_function_node_id(const StringName &p_name) const;
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void set_tool_enabled(bool p_enabled);
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void add_node(const StringName &p_func, int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos = Point2());
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void remove_node(const StringName &p_func, int p_id);
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@ -2226,6 +2226,10 @@ void VisualScriptEditor::_change_base_type() {
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select_base_type->popup_create(true, true);
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}
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void VisualScriptEditor::_toggle_tool_script() {
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script->set_tool_enabled(!script->is_tool());
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}
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void VisualScriptEditor::clear_edit_menu() {
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memdelete(edit_menu);
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memdelete(left_vsplit);
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@ -3447,6 +3451,7 @@ void VisualScriptEditor::_bind_methods() {
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ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
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ClassDB::bind_method("_change_base_type", &VisualScriptEditor::_change_base_type);
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ClassDB::bind_method("_change_base_type_callback", &VisualScriptEditor::_change_base_type_callback);
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ClassDB::bind_method("_toggle_tool_script", &VisualScriptEditor::_toggle_tool_script);
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ClassDB::bind_method("_node_selected", &VisualScriptEditor::_node_selected);
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ClassDB::bind_method("_node_moved", &VisualScriptEditor::_node_moved);
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ClassDB::bind_method("_move_node", &VisualScriptEditor::_move_node);
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@ -3532,6 +3537,11 @@ VisualScriptEditor::VisualScriptEditor() {
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left_vb->set_v_size_flags(SIZE_EXPAND_FILL);
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//left_vb->set_custom_minimum_size(Size2(230, 1) * EDSCALE);
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CheckButton *tool_script_check = memnew(CheckButton);
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tool_script_check->set_text(TTR("Make Tool:"));
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left_vb->add_child(tool_script_check);
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tool_script_check->connect("pressed", this, "_toggle_tool_script");
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base_type_select = memnew(Button);
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left_vb->add_margin_child(TTR("Base Type:"), base_type_select);
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base_type_select->connect("pressed", this, "_change_base_type");
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@ -186,6 +186,7 @@ class VisualScriptEditor : public ScriptEditorBase {
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void _node_filter_changed(const String &p_text);
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void _change_base_type_callback();
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void _change_base_type();
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void _toggle_tool_script();
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void _member_selected();
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void _member_edited();
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