More efficient subwindow handling
This commit is contained in:
parent
a663dbfdd8
commit
098bcf55d0
2 changed files with 54 additions and 5 deletions
|
@ -187,6 +187,7 @@ Viewport::GUI::GUI() {
|
|||
tooltip = NULL;
|
||||
tooltip_popup = NULL;
|
||||
tooltip_label = NULL;
|
||||
subwindow_visibility_dirty = false;
|
||||
subwindow_order_dirty = false;
|
||||
}
|
||||
|
||||
|
@ -1346,6 +1347,24 @@ void Viewport::warp_mouse(const Vector2 &p_pos) {
|
|||
Input::get_singleton()->warp_mouse_position(gpos);
|
||||
}
|
||||
|
||||
void Viewport::_gui_prepare_subwindows() {
|
||||
|
||||
if (gui.subwindow_visibility_dirty) {
|
||||
|
||||
gui.subwindows.clear();
|
||||
for (List<Control *>::Element *E = gui.all_known_subwindows.front(); E; E = E->next()) {
|
||||
if (E->get()->is_visible_in_tree()) {
|
||||
gui.subwindows.push_back(E->get());
|
||||
}
|
||||
}
|
||||
|
||||
gui.subwindow_visibility_dirty = false;
|
||||
gui.subwindow_order_dirty = true;
|
||||
}
|
||||
|
||||
_gui_sort_subwindows();
|
||||
}
|
||||
|
||||
void Viewport::_gui_sort_subwindows() {
|
||||
|
||||
if (!gui.subwindow_order_dirty)
|
||||
|
@ -1488,7 +1507,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
|
|||
|
||||
Control *Viewport::_gui_find_control(const Point2 &p_global) {
|
||||
|
||||
_gui_sort_subwindows();
|
||||
_gui_prepare_subwindows();
|
||||
|
||||
for (List<Control *>::Element *E = gui.subwindows.back(); E; E = E->prev()) {
|
||||
|
||||
|
@ -2181,8 +2200,14 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
|
|||
|
||||
List<Control *>::Element *Viewport::_gui_add_subwindow_control(Control *p_control) {
|
||||
|
||||
gui.subwindow_order_dirty = true;
|
||||
return gui.subwindows.push_back(p_control);
|
||||
p_control->connect("visibility_changed", this, "_subwindow_visibility_changed");
|
||||
|
||||
if (p_control->is_visible_in_tree()) {
|
||||
gui.subwindow_order_dirty = true;
|
||||
gui.subwindows.push_back(p_control);
|
||||
}
|
||||
|
||||
return gui.all_known_subwindows.push_back(p_control);
|
||||
}
|
||||
|
||||
void Viewport::_gui_set_subwindow_order_dirty() {
|
||||
|
@ -2269,7 +2294,17 @@ void Viewport::_gui_remove_root_control(List<Control *>::Element *RI) {
|
|||
|
||||
void Viewport::_gui_remove_subwindow_control(List<Control *>::Element *SI) {
|
||||
|
||||
gui.subwindows.erase(SI);
|
||||
ERR_FAIL_COND(!SI);
|
||||
|
||||
Control *control = SI->get();
|
||||
|
||||
control->disconnect("visibility_changed", this, "_subwindow_visibility_changed");
|
||||
|
||||
List<Control *>::Element *E = gui.subwindows.find(control);
|
||||
if (E)
|
||||
gui.subwindows.erase(E);
|
||||
|
||||
gui.all_known_subwindows.erase(SI);
|
||||
}
|
||||
|
||||
void Viewport::_gui_unfocus_control(Control *p_control) {
|
||||
|
@ -2753,6 +2788,8 @@ void Viewport::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_shadow_atlas_quadrant_subdiv);
|
||||
ClassDB::bind_method(D_METHOD("get_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_shadow_atlas_quadrant_subdiv);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_subwindow_visibility_changed"), &Viewport::_subwindow_visibility_changed);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "arvr"), "set_use_arvr", "use_arvr");
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
|
||||
|
@ -2830,6 +2867,13 @@ void Viewport::_bind_methods() {
|
|||
BIND_ENUM_CONSTANT(CLEAR_MODE_ONLY_NEXT_FRAME);
|
||||
}
|
||||
|
||||
void Viewport::_subwindow_visibility_changed() {
|
||||
|
||||
// unfortunately, we don't know the sender, i.e. which subwindow changed;
|
||||
// so we have to check them all.
|
||||
gui.subwindow_visibility_dirty = true;
|
||||
}
|
||||
|
||||
Viewport::Viewport() {
|
||||
|
||||
world_2d = Ref<World2D>(memnew(World2D));
|
||||
|
|
|
@ -271,7 +271,9 @@ private:
|
|||
List<Control *> modal_stack;
|
||||
Transform2D focus_inv_xform;
|
||||
bool subwindow_order_dirty;
|
||||
List<Control *> subwindows;
|
||||
bool subwindow_visibility_dirty;
|
||||
List<Control *> subwindows; // visible subwindows
|
||||
List<Control *> all_known_subwindows;
|
||||
bool roots_order_dirty;
|
||||
List<Control *> roots;
|
||||
int canvas_sort_index; //for sorting items with canvas as root
|
||||
|
@ -282,6 +284,7 @@ private:
|
|||
bool disable_input;
|
||||
|
||||
void _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input);
|
||||
void _gui_prepare_subwindows();
|
||||
void _gui_sort_subwindows();
|
||||
void _gui_sort_roots();
|
||||
void _gui_sort_modal_stack();
|
||||
|
@ -470,6 +473,8 @@ public:
|
|||
void set_snap_controls_to_pixels(bool p_enable);
|
||||
bool is_snap_controls_to_pixels_enabled() const;
|
||||
|
||||
void _subwindow_visibility_changed();
|
||||
|
||||
Viewport();
|
||||
~Viewport();
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue