Prevent shader crash when name conflict with "dus" and "__" occured
(cherry picked from commit 2c4367441c
)
This commit is contained in:
parent
72f7e4efe0
commit
0995696e08
1 changed files with 2 additions and 0 deletions
|
@ -662,6 +662,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
|
|||
idx++;
|
||||
}
|
||||
|
||||
str = str.replace("dus_", "_");
|
||||
|
||||
return _make_token(TK_IDENTIFIER, str);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue