added bindings for screen rotation in OS

This commit is contained in:
Juan Linietsky 2015-08-04 18:09:51 -03:00
parent d1da2c2995
commit 09a2de9916
2 changed files with 37 additions and 0 deletions

View file

@ -694,6 +694,17 @@ bool _OS::is_debug_build() const {
}
void _OS::set_screen_orientation(ScreenOrientation p_orientation) {
OS::get_singleton()->set_screen_orientation(OS::ScreenOrientation(p_orientation));
}
_OS::ScreenOrientation _OS::get_screen_orientation() const {
return ScreenOrientation(OS::get_singleton()->get_screen_orientation());
}
String _OS::get_system_dir(SystemDir p_dir) const {
return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir));
@ -752,6 +763,9 @@ void _OS::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_window_maximized", "enabled"),&_OS::set_window_maximized);
ObjectTypeDB::bind_method(_MD("is_window_maximized"),&_OS::is_window_maximized);
ObjectTypeDB::bind_method(_MD("set_screen_orientation","orientation"),&_OS::set_screen_orientation);
ObjectTypeDB::bind_method(_MD("get_screen_orientation"),&_OS::get_screen_orientation);
ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second);
ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second);
@ -863,6 +877,14 @@ void _OS::_bind_methods() {
BIND_CONSTANT( MONTH_NOVEMBER );
BIND_CONSTANT( MONTH_DECEMBER );
BIND_CONSTANT( SCREEN_ORIENTATION_LANDSCAPE );
BIND_CONSTANT( SCREEN_ORIENTATION_PORTRAIT );
BIND_CONSTANT( SCREEN_ORIENTATION_REVERSE_LANDSCAPE );
BIND_CONSTANT( SCREEN_ORIENTATION_REVERSE_PORTRAIT );
BIND_CONSTANT( SCREEN_ORIENTATION_SENSOR_LANDSCAPE );
BIND_CONSTANT( SCREEN_ORIENTATION_SENSOR_PORTRAIT );
BIND_CONSTANT( SCREEN_ORIENTATION_SENSOR );
BIND_CONSTANT( SYSTEM_DIR_DESKTOP);
BIND_CONSTANT( SYSTEM_DIR_DCIM );
BIND_CONSTANT( SYSTEM_DIR_DOCUMENTS );

View file

@ -239,11 +239,25 @@ public:
SYSTEM_DIR_RINGTONES,
};
enum ScreenOrientation {
SCREEN_ORIENTATION_LANDSCAPE,
SCREEN_ORIENTATION_PORTRAIT,
SCREEN_ORIENTATION_REVERSE_LANDSCAPE,
SCREEN_ORIENTATION_REVERSE_PORTRAIT,
SCREEN_ORIENTATION_SENSOR_LANDSCAPE,
SCREEN_ORIENTATION_SENSOR_PORTRAIT,
SCREEN_ORIENTATION_SENSOR,
};
String get_system_dir(SystemDir p_dir) const;
String get_data_dir() const;
void set_screen_orientation(ScreenOrientation p_orientation);
ScreenOrientation get_screen_orientation() const;
void set_time_scale(float p_scale);
float get_time_scale();
@ -255,6 +269,7 @@ public:
};
VARIANT_ENUM_CAST(_OS::SystemDir);
VARIANT_ENUM_CAST(_OS::ScreenOrientation);
class _Geometry : public Object {