Merge pull request #68252 from dzil123/v3_fix_array_shuffle
[3.x] Fix Array.Shuffle incorrect mono bindings
This commit is contained in:
commit
09b4c69403
2 changed files with 3 additions and 1 deletions
modules/mono/glue
|
@ -326,7 +326,7 @@ namespace Godot.Collections
|
|||
internal static extern Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
internal static extern Error godot_icall_Array_Shuffle(IntPtr ptr);
|
||||
internal static extern void godot_icall_Array_Shuffle(IntPtr ptr);
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
internal static extern void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
|
||||
|
|
|
@ -71,6 +71,8 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index);
|
|||
|
||||
int32_t godot_icall_Array_Resize(Array *ptr, int new_size);
|
||||
|
||||
void godot_icall_Array_Shuffle(Array *ptr);
|
||||
|
||||
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
|
||||
|
||||
MonoString *godot_icall_Array_ToString(Array *ptr);
|
||||
|
|
Loading…
Reference in a new issue