From cbb0ea315b9946cd8d291bd0cbb63e2523c78644 Mon Sep 17 00:00:00 2001 From: Adham Zahran Date: Wed, 5 Oct 2016 00:45:12 +0200 Subject: [PATCH] fix #6012 exposed setters and getters of Camera H/V offset to GDScript --- scene/3d/camera.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index e76c0938fb2..76543b67c6d 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -648,12 +648,16 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method( _MD("get_zfar"),&Camera::get_zfar ); ObjectTypeDB::bind_method( _MD("get_znear"),&Camera::get_znear ); ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection ); + ObjectTypeDB::bind_method( _MD("set_h_offset","ofs"),&Camera::set_h_offset ); + ObjectTypeDB::bind_method( _MD("get_h_offset"),&Camera::get_h_offset ); + ObjectTypeDB::bind_method( _MD("set_v_offset","ofs"),&Camera::set_v_offset ); + ObjectTypeDB::bind_method( _MD("get_v_offset"),&Camera::get_v_offset ); ObjectTypeDB::bind_method( _MD("set_visible_layers","mask"),&Camera::set_visible_layers ); ObjectTypeDB::bind_method( _MD("get_visible_layers"),&Camera::get_visible_layers ); - ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&Camera::set_environment); - ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); - ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); - ObjectTypeDB::bind_method(_MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode); + ObjectTypeDB::bind_method( _MD("set_environment","env:Environment"),&Camera::set_environment ); + ObjectTypeDB::bind_method( _MD("get_environment:Environment"),&Camera::get_environment ); + ObjectTypeDB::bind_method( _MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode ); + ObjectTypeDB::bind_method( _MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode ); //ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current ); BIND_CONSTANT( PROJECTION_PERSPECTIVE );