Merge pull request #42750 from lawnjelly/pouley_skin_visible
Change per frame software skinning check to is_visible
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0a2a93b165
1 changed files with 4 additions and 0 deletions
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@ -370,7 +370,11 @@ void MeshInstance::_initialize_skinning(bool p_force_reset) {
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void MeshInstance::_update_skinning() {
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ERR_FAIL_COND(!_is_software_skinning_enabled());
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#if defined(TOOLS_ENABLED) && defined(DEBUG_ENABLED)
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ERR_FAIL_COND(!is_visible_in_tree());
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#else
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ERR_FAIL_COND(!is_visible());
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#endif
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ERR_FAIL_COND(!software_skinning);
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Ref<Mesh> software_skinning_mesh = software_skinning->mesh_instance;
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