Fix some compilation warnings.
Redone the commit based on the input in https://github.com/godotengine/godot/pull/7851 . Not all warnings were fixed but it's a start.
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f6950956bd
commit
0a2c387d5c
4 changed files with 7 additions and 7 deletions
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@ -835,7 +835,6 @@ bool test_28() {
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bool test_29() {
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bool error = false;
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bool state = true;
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bool success = false;
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@ -114,7 +114,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
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uint32_t width = f->get_32();
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uint32_t height = f->get_32();
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uint32_t pitch = f->get_32();
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uint32_t depth = f->get_32();
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/* uint32_t depth = */ f->get_32();
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uint32_t mipmaps = f->get_32();
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//skip 11
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@ -130,7 +130,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
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}
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uint32_t format_size = f->get_32();
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/* uint32_t format_size = */ f->get_32();
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uint32_t format_flags = f->get_32();
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uint32_t format_fourcc = f->get_32();
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uint32_t format_rgb_bits = f->get_32();
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@ -139,9 +139,9 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
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uint32_t format_blue_mask = f->get_32();
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uint32_t format_alpha_mask = f->get_32();
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uint32_t caps_1 = f->get_32();
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uint32_t caps_2 = f->get_32();
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uint32_t caps_ddsx = f->get_32();
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/* uint32_t caps_1 = */ f->get_32();
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/* uint32_t caps_2 = */ f->get_32();
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/* uint32_t caps_ddsx = */ f->get_32();
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//reserved skip
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f->get_32();
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@ -2645,6 +2645,7 @@ Error GDScriptLanguage::lookup_code(const String& p_code, const String& p_symbol
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switch(p.get_completion_type()) {
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case GDParser::COMPLETION_GET_NODE:
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case GDParser::COMPLETION_NONE: {
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} break;
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case GDParser::COMPLETION_BUILT_IN_TYPE_CONSTANT: {
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@ -1241,7 +1241,7 @@ static Property read_property(Display* p_display, Window p_window, Atom p_proper
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}while(bytes_after != 0);
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Property p = {ret, actual_format, nitems, actual_type};
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Property p = {ret, actual_format, (int)nitems, actual_type};
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return p;
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}
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