diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c6b6d29384e..8891f679ee8 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -307,6 +307,13 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & switch (it->type) { + case ITEM_ALIGN: { + + ItemAlign *align_it = static_cast(it); + + align = align_it->align; + + } break; case ITEM_TEXT: { ItemText *text = static_cast(it); @@ -1411,9 +1418,13 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline) if (p_enter) current = p_item; - if (p_ensure_newline && current_frame->lines[current_frame->lines.size() - 1].from) { - _invalidate_current_line(current_frame); - current_frame->lines.resize(current_frame->lines.size() + 1); + if (p_ensure_newline) { + Item *from = current_frame->lines[current_frame->lines.size() - 1].from; + // only create a new line for Item types that generate content/layout, ignore those that represent formatting/styling + if (from && from->type != ITEM_FONT && from->type != ITEM_COLOR && from->type != ITEM_UNDERLINE && from->type != ITEM_STRIKETHROUGH) { + _invalidate_current_line(current_frame); + current_frame->lines.resize(current_frame->lines.size() + 1); + } } if (current_frame->lines[current_frame->lines.size() - 1].from == NULL) {