Revert "Tweak lightmapper warning message to mention Rosetta emulation on macOS"

This reverts commit 47f869b731.

This is no longer needed after #48455.
This commit is contained in:
Rémi Verschelde 2021-05-18 11:57:30 +02:00
parent 0053b31592
commit 0a4eb472cf
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GPG key ID: C3336907360768E1

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@ -70,11 +70,7 @@ void BakedLightmapEditorPlugin::_bake_select_file(const String &p_file) {
EditorNode::get_singleton()->show_warning(TTR("Some mesh is invalid. Make sure the UV2 channel values are contained within the [0.0,1.0] square region."));
break;
case BakedLightmap::BAKE_ERROR_NO_LIGHTMAPPER:
#ifdef OSX_ENABLED
EditorNode::get_singleton()->show_warning(TTR("Godot editor was built without ray tracing support; lightmaps can't be baked.\nIf you are using an Apple Silicon-based Mac, try forcing Rosetta emulation on Godot.app in the application settings\nthen restart the editor."));
#else
EditorNode::get_singleton()->show_warning(TTR("Godot editor was built without ray tracing support; lightmaps can't be baked."));
#endif
EditorNode::get_singleton()->show_warning(TTR("Godot editor was built without ray tracing support, lightmaps can't be baked."));
break;
default: {
}