Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2

Follow up for BitMap polygon generation
This commit is contained in:
Rémi Verschelde 2022-11-23 08:33:12 +01:00
commit 0afcbcfda4
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@ -169,14 +169,6 @@ Dictionary BitMap::_get_data() const {
return d;
}
struct CrossStackEntry {
Point2i cross;
Vector<int> ranges;
_FORCE_INLINE_ bool operator==(const CrossStackEntry &p_other) const { return cross == p_other.cross; }
_FORCE_INLINE_ bool operator!=(const CrossStackEntry &p_other) const { return cross != p_other.cross; }
};
Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
int stepx = 0;
int stepy = 0;
@ -188,14 +180,11 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
int cury = starty;
unsigned int count = 0;
Vector<CrossStackEntry> cross_stack;
int cross_stack_size = 0;
HashMap<Point2i, int> cross_map;
// Add starting point to stack as the default entry.
cross_stack.push_back({ Point2i(-1, -1), Vector<int>({ 0 }) });
cross_stack_size++;
Vector<Vector2> _points;
int points_size = 0;
Vector<Point2i> _points;
Vector<Vector<Vector2>> ret;
// Add starting entry at start of return.
@ -326,52 +315,25 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
// Handle crossing points.
if (sv == 6 || sv == 9) {
const int new_index = _points.size() - 1;
const Point2i cur_pos(curx, cury);
// Add previous point to last stack entry.
cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
// Find if this point has occured before.
if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) {
// Add points after the previous crossing to the result.
ret.push_back(_points.slice(found->value + 1, points_size));
// Create temporary entry to maybe insert, for searching.
const CrossStackEntry new_entry = { _points[new_index], Vector<int>({ new_index }) };
// Remove points after crossing point.
points_size = found->value + 1;
// Attempt to find matching entry.
const int found = cross_stack.rfind(new_entry, cross_stack_size - 1);
if (found != -1) {
Vector<Vector2> tmp;
// Iterate over entries between end of stack and found, adding ranges to result.
for (int i = found; i < cross_stack_size; i++) {
const Vector<int> &ranges = cross_stack[i].ranges;
for (int j = 0; j < ranges.size() / 2; j++) {
int first = ranges[2 * j];
const int last = ranges[2 * j + 1];
int new_pos = tmp.size();
tmp.resize(tmp.size() + (last - first));
Vector2 *tmp_ptrw = tmp.ptrw();
for (; first < last; first++, new_pos++) {
tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
}
}
// Erase trailing map elements.
while (cross_map.last() != found) {
cross_map.remove(cross_map.last());
}
ret.push_back(tmp);
// Shrink stack.
cross_stack_size = found;
// Add previous point to last stack entry.
cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
cross_map.erase(cur_pos);
} else {
cross_stack.resize(MAX(cross_stack_size + 1, cross_stack.size()));
cross_stack.set(cross_stack_size, new_entry);
cross_stack_size++;
// Add crossing point to map.
cross_map.insert(cur_pos, points_size - 1);
}
}
@ -381,10 +343,11 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
curx += stepx;
cury += stepy;
if (stepx == prevx && stepy == prevy) {
_points.write[_points.size() - 1].x = curx;
_points.write[_points.size() - 1].y = cury;
_points.set(points_size - 1, Vector2(curx, cury) - p_rect.position);
} else {
_points.push_back(Point2i(curx, cury));
_points.resize(MAX(points_size + 1, _points.size()));
_points.set(points_size, Vector2(curx, cury) - p_rect.position);
points_size++;
}
count++;
@ -394,28 +357,10 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
ERR_FAIL_COND_V((int)count > width * height, Vector<Vector<Vector2>>());
} while (curx != startx || cury != starty);
// Add last position to last stack entry.
cross_stack.write[cross_stack_size - 1].ranges.push_back(_points.size());
// Add remaining points to result.
_points.resize(points_size);
for (int i = 0; i < cross_stack_size; i++) {
const Vector<int> &ranges = cross_stack[i].ranges;
for (int j = 0; j < ranges.size() / 2; j++) {
int first = ranges[2 * j];
const int last = ranges[2 * j + 1];
int new_pos = ret[0].size();
ret.write[0].resize(ret[0].size() + (last - first));
Vector2 *tmp_ptrw = ret.write[0].ptrw();
for (; first < last; first++, new_pos++) {
tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
}
}
}
ret.set(0, _points);
return ret;
}