Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2
Follow up for BitMap polygon generation
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commit
0afcbcfda4
1 changed files with 23 additions and 78 deletions
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@ -169,14 +169,6 @@ Dictionary BitMap::_get_data() const {
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return d;
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}
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struct CrossStackEntry {
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Point2i cross;
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Vector<int> ranges;
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_FORCE_INLINE_ bool operator==(const CrossStackEntry &p_other) const { return cross == p_other.cross; }
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_FORCE_INLINE_ bool operator!=(const CrossStackEntry &p_other) const { return cross != p_other.cross; }
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};
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Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
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int stepx = 0;
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int stepy = 0;
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@ -188,14 +180,11 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
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int cury = starty;
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unsigned int count = 0;
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Vector<CrossStackEntry> cross_stack;
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int cross_stack_size = 0;
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HashMap<Point2i, int> cross_map;
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// Add starting point to stack as the default entry.
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cross_stack.push_back({ Point2i(-1, -1), Vector<int>({ 0 }) });
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cross_stack_size++;
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Vector<Vector2> _points;
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int points_size = 0;
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Vector<Point2i> _points;
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Vector<Vector<Vector2>> ret;
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// Add starting entry at start of return.
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@ -326,52 +315,25 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
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// Handle crossing points.
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if (sv == 6 || sv == 9) {
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const int new_index = _points.size() - 1;
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const Point2i cur_pos(curx, cury);
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// Add previous point to last stack entry.
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cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
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// Find if this point has occured before.
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if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) {
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// Add points after the previous crossing to the result.
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ret.push_back(_points.slice(found->value + 1, points_size));
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// Create temporary entry to maybe insert, for searching.
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const CrossStackEntry new_entry = { _points[new_index], Vector<int>({ new_index }) };
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// Remove points after crossing point.
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points_size = found->value + 1;
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// Attempt to find matching entry.
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const int found = cross_stack.rfind(new_entry, cross_stack_size - 1);
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if (found != -1) {
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Vector<Vector2> tmp;
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// Iterate over entries between end of stack and found, adding ranges to result.
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for (int i = found; i < cross_stack_size; i++) {
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const Vector<int> &ranges = cross_stack[i].ranges;
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for (int j = 0; j < ranges.size() / 2; j++) {
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int first = ranges[2 * j];
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const int last = ranges[2 * j + 1];
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int new_pos = tmp.size();
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tmp.resize(tmp.size() + (last - first));
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Vector2 *tmp_ptrw = tmp.ptrw();
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for (; first < last; first++, new_pos++) {
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tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
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tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
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}
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}
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// Erase trailing map elements.
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while (cross_map.last() != found) {
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cross_map.remove(cross_map.last());
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}
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ret.push_back(tmp);
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// Shrink stack.
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cross_stack_size = found;
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// Add previous point to last stack entry.
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cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
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cross_map.erase(cur_pos);
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} else {
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cross_stack.resize(MAX(cross_stack_size + 1, cross_stack.size()));
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cross_stack.set(cross_stack_size, new_entry);
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cross_stack_size++;
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// Add crossing point to map.
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cross_map.insert(cur_pos, points_size - 1);
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}
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}
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@ -381,10 +343,11 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
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curx += stepx;
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cury += stepy;
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if (stepx == prevx && stepy == prevy) {
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_points.write[_points.size() - 1].x = curx;
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_points.write[_points.size() - 1].y = cury;
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_points.set(points_size - 1, Vector2(curx, cury) - p_rect.position);
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} else {
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_points.push_back(Point2i(curx, cury));
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_points.resize(MAX(points_size + 1, _points.size()));
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_points.set(points_size, Vector2(curx, cury) - p_rect.position);
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points_size++;
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}
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count++;
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@ -394,28 +357,10 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
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ERR_FAIL_COND_V((int)count > width * height, Vector<Vector<Vector2>>());
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} while (curx != startx || cury != starty);
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// Add last position to last stack entry.
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cross_stack.write[cross_stack_size - 1].ranges.push_back(_points.size());
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// Add remaining points to result.
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_points.resize(points_size);
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for (int i = 0; i < cross_stack_size; i++) {
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const Vector<int> &ranges = cross_stack[i].ranges;
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for (int j = 0; j < ranges.size() / 2; j++) {
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int first = ranges[2 * j];
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const int last = ranges[2 * j + 1];
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int new_pos = ret[0].size();
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ret.write[0].resize(ret[0].size() + (last - first));
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Vector2 *tmp_ptrw = ret.write[0].ptrw();
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for (; first < last; first++, new_pos++) {
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tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
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tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
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}
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}
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}
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ret.set(0, _points);
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return ret;
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}
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