Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor.
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e47c584d77
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0b1f395e7d
3 changed files with 17 additions and 6 deletions
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@ -5963,7 +5963,8 @@ EditorNode::EditorNode() {
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add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
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add_editor_plugin( memnew( ColorRampEditorPlugin(this) ) );
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add_editor_plugin( memnew( ColorRampEditorPlugin(this,true) ) );
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add_editor_plugin( memnew( ColorRampEditorPlugin(this,false) ) );
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add_editor_plugin( memnew( CollisionShape2DEditorPlugin(this) ) );
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for(int i=0;i<EditorPlugins::get_plugin_count();i++)
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@ -3,14 +3,20 @@
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*/
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#include "color_ramp_editor_plugin.h"
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#include "spatial_editor_plugin.h"
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#include "canvas_item_editor_plugin.h"
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ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) {
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ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node, bool p_2d) {
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editor=p_node;
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ramp_editor = memnew( ColorRampEdit );
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add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,ramp_editor);
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//add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,ramp_editor);
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_2d=p_2d;
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if (p_2d)
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add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,ramp_editor);
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else
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add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,ramp_editor);
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ramp_editor->set_custom_minimum_size(Size2(100, 48));
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ramp_editor->hide();
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ramp_editor->connect("ramp_changed", this, "ramp_changed");
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@ -27,7 +33,10 @@ void ColorRampEditorPlugin::edit(Object *p_object) {
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bool ColorRampEditorPlugin::handles(Object *p_object) const {
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return p_object->is_type("ColorRamp");
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if (_2d)
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return p_object->is_type("ColorRamp") && CanvasItemEditor::get_singleton()->is_visible() == true;
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else
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return p_object->is_type("ColorRamp") && SpatialEditor::get_singleton()->is_visible() == true;
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}
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void ColorRampEditorPlugin::make_visible(bool p_visible) {
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@ -13,6 +13,7 @@ class ColorRampEditorPlugin : public EditorPlugin {
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OBJ_TYPE( ColorRampEditorPlugin, EditorPlugin );
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bool _2d;
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Ref<ColorRamp> color_ramp_ref;
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ColorRampEdit *ramp_editor;
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EditorNode *editor;
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@ -29,7 +30,7 @@ public:
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virtual bool handles(Object *p_node) const;
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virtual void make_visible(bool p_visible);
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ColorRampEditorPlugin(EditorNode *p_node);
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ColorRampEditorPlugin(EditorNode *p_node, bool p_2d);
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~ColorRampEditorPlugin();
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};
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