Updated some documentation for the OS class.
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@ -326,6 +326,7 @@
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<return type="int">
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<return type="int">
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</return>
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</return>
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<description>
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<description>
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Returns the amount of static memory being used by the program in bytes.
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</description>
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</description>
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</method>
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</method>
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<method name="get_system_dir" qualifiers="const">
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<method name="get_system_dir" qualifiers="const">
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@ -340,6 +341,7 @@
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<return type="int">
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<return type="int">
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</return>
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</return>
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<description>
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<description>
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Returns the epoch time of the operating system in seconds.
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</description>
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</description>
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</method>
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</method>
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<method name="get_ticks_msec" qualifiers="const">
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<method name="get_ticks_msec" qualifiers="const">
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@ -435,6 +437,9 @@
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<return type="bool">
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<return type="bool">
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</return>
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</return>
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<description>
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<description>
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Returns [code]true[/code] if the build is a debug build.
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Returns [code]true[/code] when running in the editor.
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Returns [code]false[/code] if the build is a release build.
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</description>
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</description>
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</method>
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</method>
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<method name="is_in_low_processor_usage_mode" qualifiers="const">
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<method name="is_in_low_processor_usage_mode" qualifiers="const">
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@ -476,6 +481,7 @@
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<return type="bool">
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<return type="bool">
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</return>
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</return>
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<description>
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<description>
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Returns [code]true[/code] if synchronizing the framerate to the monitor's refresh rate is enabled.
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</description>
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</description>
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</method>
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</method>
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<method name="is_window_fullscreen" qualifiers="const">
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<method name="is_window_fullscreen" qualifiers="const">
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@ -688,6 +694,7 @@
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<argument index="0" name="enable" type="bool">
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<argument index="0" name="enable" type="bool">
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</argument>
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</argument>
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<description>
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<description>
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If [code]true[/code] the framerate will synchronize to the monitor's refresh rate.
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</description>
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</description>
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</method>
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</method>
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<method name="set_window_fullscreen">
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<method name="set_window_fullscreen">
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