Merge pull request #64895 from Calinou/editor-help-add-kbd-tag-3.x

This commit is contained in:
Rémi Verschelde 2022-08-25 21:43:22 +02:00 committed by GitHub
commit 0b4e600f2b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
13 changed files with 59 additions and 37 deletions

View file

@ -155,7 +155,7 @@
Tab key.
</constant>
<constant name="KEY_BACKTAB" value="16777219" enum="KeyList">
Shift+Tab key.
Shift + Tab key.
</constant>
<constant name="KEY_BACKSPACE" value="16777220" enum="KeyList">
Backspace key.

View file

@ -772,11 +772,11 @@
Tells Godot which node it should give keyboard focus to if the user presses the top arrow on the keyboard or top on a gamepad by default. You can change the key by editing the [code]ui_top[/code] input action. The node must be a [Control]. If this property is not set, Godot will give focus to the closest [Control] to the bottom of this one.
</member>
<member name="focus_next" type="NodePath" setter="set_focus_next" getter="get_focus_next" default="NodePath(&quot;&quot;)">
Tells Godot which node it should give keyboard focus to if the user presses Tab on a keyboard by default. You can change the key by editing the [code]ui_focus_next[/code] input action.
Tells Godot which node it should give keyboard focus to if the user presses [kbd]Tab[/kbd] on a keyboard by default. You can change the key by editing the [code]ui_focus_next[/code] input action.
If this property is not set, Godot will select a "best guess" based on surrounding nodes in the scene tree.
</member>
<member name="focus_previous" type="NodePath" setter="set_focus_previous" getter="get_focus_previous" default="NodePath(&quot;&quot;)">
Tells Godot which node it should give keyboard focus to if the user presses Shift+Tab on a keyboard by default. You can change the key by editing the [code]ui_focus_prev[/code] input action.
Tells Godot which node it should give keyboard focus to if the user presses [kbd]Shift + Tab[/kbd] on a keyboard by default. You can change the key by editing the [code]ui_focus_prev[/code] input action.
If this property is not set, Godot will select a "best guess" based on surrounding nodes in the scene tree.
</member>
<member name="grow_horizontal" type="int" setter="set_h_grow_direction" getter="get_h_grow_direction" enum="Control.GrowDirection" default="1">

View file

@ -4,7 +4,7 @@
Base script that can be used to add extension functions to the editor.
</brief_description>
<description>
Scripts extending this class and implementing its [method _run] method can be executed from the Script Editor's [b]File &gt; Run[/b] menu option (or by pressing [code]Ctrl+Shift+X[/code]) while the editor is running. This is useful for adding custom in-editor functionality to Godot. For more complex additions, consider using [EditorPlugin]s instead.
Scripts extending this class and implementing its [method _run] method can be executed from the Script Editor's [b]File &gt; Run[/b] menu option (or by pressing [kbd]Ctrl + Shift + X[/kbd]) while the editor is running. This is useful for adding custom in-editor functionality to Godot. For more complex additions, consider using [EditorPlugin]s instead.
[b]Note:[/b] Extending scripts need to have [code]tool[/code] mode enabled.
[b]Example script:[/b]
[codeblock]

View file

@ -208,7 +208,7 @@
</signal>
<signal name="copy_nodes_request">
<description>
Emitted when the user presses [code]Ctrl + C[/code].
Emitted when the user presses [kbd]Ctrl + C[/kbd].
</description>
</signal>
<signal name="delete_nodes_request">
@ -244,7 +244,7 @@
</signal>
<signal name="paste_nodes_request">
<description>
Emitted when the user presses [code]Ctrl + V[/code].
Emitted when the user presses [kbd]Ctrl + V[/kbd].
</description>
</signal>
<signal name="popup_request">

View file

@ -13,14 +13,14 @@
<method name="get_physical_scancode_with_modifiers" qualifiers="const">
<return type="int" />
<description>
Returns the physical scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].
Returns the physical scancode combined with modifier keys such as [kbd]Shift[/kbd] or [kbd]Alt[/kbd]. See also [InputEventWithModifiers].
To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_scancode_string(event.get_physical_scancode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey].
</description>
</method>
<method name="get_scancode_with_modifiers" qualifiers="const">
<return type="int" />
<description>
Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].
Returns the scancode combined with modifier keys such as [kbd]Shift[/kbd] or [kbd]Alt[/kbd]. See also [InputEventWithModifiers].
To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_scancode_string(event.get_scancode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey].
</description>
</method>

View file

@ -4,7 +4,7 @@
Base class for keys events with modifiers.
</brief_description>
<description>
Contains keys events information with modifiers support like [code]Shift[/code] or [code]Alt[/code]. See [method Node._input].
Contains keys events information with modifiers support like [kbd]Shift[/kbd] or [kbd]Alt[/kbd]. See [method Node._input].
</description>
<tutorials>
<link>$DOCS_URL/tutorials/inputs/inputevent.html</link>
@ -13,19 +13,19 @@
</methods>
<members>
<member name="alt" type="bool" setter="set_alt" getter="get_alt" default="false">
State of the [code]Alt[/code] modifier.
State of the [kbd]Alt[/kbd] modifier.
</member>
<member name="command" type="bool" setter="set_command" getter="get_command" default="false">
State of the [code]Command[/code] modifier.
State of the [kbd]Command[/kbd] modifier.
</member>
<member name="control" type="bool" setter="set_control" getter="get_control" default="false">
State of the [code]Ctrl[/code] modifier.
State of the [kbd]Ctrl[/kbd] modifier.
</member>
<member name="meta" type="bool" setter="set_metakey" getter="get_metakey" default="false">
State of the [code]Meta[/code] modifier.
State of the [kbd]Meta[/kbd] modifier.
</member>
<member name="shift" type="bool" setter="set_shift" getter="get_shift" default="false">
State of the [code]Shift[/code] modifier.
State of the [kbd]Shift[/kbd] modifier.
</member>
</members>
<constants>

View file

@ -5,7 +5,7 @@
</brief_description>
<description>
This control provides a selectable list of items that may be in a single (or multiple columns) with option of text, icons, or both text and icon. Tooltips are supported and may be different for every item in the list.
Selectable items in the list may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled to allow use of popup context menus. Items may also be "activated" by double-clicking them or by pressing Enter.
Selectable items in the list may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled to allow use of popup context menus. Items may also be "activated" by double-clicking them or by pressing [kbd]Enter[/kbd].
Item text only supports single-line strings, newline characters (e.g. [code]\n[/code]) in the string won't produce a newline. Text wrapping is enabled in [constant ICON_MODE_TOP] mode, but column's width is adjusted to fully fit its content by default. You need to set [member fixed_column_width] greater than zero to wrap the text.
[b]Incremental search:[/b] Like [PopupMenu] and [Tree], [ItemList] supports searching within the list while the control is focused. Press a key that matches the first letter of an item's name to select the first item starting with the given letter. After that point, there are two ways to perform incremental search: 1) Press the same key again before the timeout duration to select the next item starting with the same letter. 2) Press letter keys that match the rest of the word before the timeout duration to match to select the item in question directly. Both of these actions will be reset to the beginning of the list if the timeout duration has passed since the last keystroke was registered. You can adjust the timeout duration by changing [member ProjectSettings.gui/timers/incremental_search_max_interval_msec].
</description>
@ -213,7 +213,7 @@
<argument index="1" name="disabled" type="bool" />
<description>
Disables (or enables) the item at the specified index.
Disabled items cannot be selected and do not trigger activation signals (when double-clicking or pressing Enter).
Disabled items cannot be selected and do not trigger activation signals (when double-clicking or pressing [kbd]Enter[/kbd]).
</description>
</method>
<method name="set_item_icon">
@ -355,7 +355,7 @@
<signal name="item_activated">
<argument index="0" name="index" type="int" />
<description>
Triggered when specified list item is activated via double-clicking or by pressing Enter.
Triggered when specified list item is activated via double-clicking or by pressing [kbd]Enter[/kbd].
</description>
</signal>
<signal name="item_rmb_selected">
@ -405,7 +405,7 @@
Only allow selecting a single item.
</constant>
<constant name="SELECT_MULTI" value="1" enum="SelectMode">
Allows selecting multiple items by holding Ctrl or Shift.
Allows selecting multiple items by holding [kbd]Ctrl[/kbd] or [kbd]Shift[/kbd].
</constant>
</constants>
<theme_items>

View file

@ -6,24 +6,24 @@
<description>
LineEdit provides a single-line string editor, used for text fields.
It features many built-in shortcuts which will always be available ([code]Ctrl[/code] here maps to [code]Command[/code] on macOS):
- Ctrl + C: Copy
- Ctrl + X: Cut
- Ctrl + V or Ctrl + Y: Paste/"yank"
- Ctrl + Z: Undo
- Ctrl + Shift + Z: Redo
- Ctrl + U: Delete text from the cursor position to the beginning of the line
- Ctrl + K: Delete text from the cursor position to the end of the line
- Ctrl + A: Select all text
- Up/Down arrow: Move the cursor to the beginning/end of the line
- [kbd]Ctrl + C[/kbd]: Copy
- [kbd]Ctrl + X[/kbd]: Cut
- [kbd]Ctrl + V or Ctrl + Y[/kbd]: Paste/"yank"
- [kbd]Ctrl + Z[/kbd]: Undo
- [kbd]Ctrl + Shift + Z[/kbd]: Redo
- [kbd]Ctrl + U[/kbd]: Delete text from the cursor position to the beginning of the line
- [kbd]Ctrl + K[/kbd]: Delete text from the cursor position to the end of the line
- [kbd]Ctrl + A[/kbd]: Select all text
- [kbd]Up Arrow[/kbd]/[kbd]Down arrow[/kbd]: Move the cursor to the beginning/end of the line
On macOS, some extra keyboard shortcuts are available:
- Ctrl + F: Like the right arrow key, move the cursor one character right
- Ctrl + B: Like the left arrow key, move the cursor one character left
- Ctrl + P: Like the up arrow key, move the cursor to the previous line
- Ctrl + N: Like the down arrow key, move the cursor to the next line
- Ctrl + D: Like the Delete key, delete the character on the right side of cursor
- Ctrl + H: Like the Backspace key, delete the character on the left side of the cursor
- Command + Left arrow: Like the Home key, move the cursor to the beginning of the line
- Command + Right arrow: Like the End key, move the cursor to the end of the line
- [kbd]Ctrl + F[/kbd]: Same as [kbd]Right Arrow[/kbd], move the cursor one character right
- [kbd]Ctrl + B[/kbd]: Same as [kbd]Left Arrow[/kbd], move the cursor one character left
- [kbd]Ctrl + P[/kbd]: Same as [kbd]Up Arrow[/kbd], move the cursor to the previous line
- [kbd]Ctrl + N[/kbd]: Same as [kbd]Down Arrow[/kbd], move the cursor to the next line
- [kbd]Ctrl + D[/kbd]: Same as [kbd]Delete[/kbd], delete the character on the right side of cursor
- [kbd]Ctrl + H[/kbd]: Same as [kbd]Backspace[/kbd], delete the character on the left side of the cursor
- [kbd]Cmd + Left arrow[/kbd]: Same as [kbd]Home[/kbd], move the cursor to the beginning of the line
- [kbd]Cmd + Right arrow[/kbd]: Same as [kbd]End[/kbd], move the cursor to the end of the line
</description>
<tutorials>
</tutorials>

View file

@ -880,7 +880,7 @@
Implemented on all platforms.
</constant>
<constant name="NOTIFICATION_WM_QUIT_REQUEST" value="1006">
Notification received from the OS when a quit request is sent (e.g. closing the window with a "Close" button or Alt+F4).
Notification received from the OS when a quit request is sent (e.g. closing the window with a "Close" button or [kbd]Alt + F4[/kbd]).
Implemented on desktop platforms.
</constant>
<constant name="NOTIFICATION_WM_GO_BACK_REQUEST" value="1007">

View file

@ -1008,6 +1008,12 @@ def rstize_text(text, state): # type: (str, State) -> str
tag_depth += 1
inside_code = True
escape_pre = True
elif cmd == "kbd":
tag_text = ":kbd:`"
tag_depth += 1
elif cmd == "/kbd":
tag_text = "`"
tag_depth -= 1
elif cmd.startswith("enum "):
tag_text = make_enum(cmd[5:], state)
escape_pre = True

View file

@ -258,10 +258,12 @@ void editor_register_fonts(Ref<Theme> p_theme) {
MAKE_BOLD_FONT(df_doc_bold, int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE);
MAKE_BOLD_FONT(df_doc_title, int(EDITOR_GET("text_editor/help/help_title_font_size")) * EDSCALE);
MAKE_SOURCE_FONT(df_doc_code, int(EDITOR_GET("text_editor/help/help_source_font_size")) * EDSCALE);
MAKE_SOURCE_FONT(df_doc_kbd, (int(EDITOR_GET("text_editor/help/help_source_font_size")) - 1) * EDSCALE);
p_theme->set_font("doc", "EditorFonts", df_doc);
p_theme->set_font("doc_bold", "EditorFonts", df_doc_bold);
p_theme->set_font("doc_title", "EditorFonts", df_doc_title);
p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
p_theme->set_font("doc_keyboard", "EditorFonts", df_doc_kbd);
// Ruler font
MAKE_DEFAULT_FONT(df_rulers, 8 * EDSCALE);

View file

@ -1282,11 +1282,14 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
Ref<Font> doc_font = p_rt->get_font("doc", "EditorFonts");
Ref<Font> doc_bold_font = p_rt->get_font("doc_bold", "EditorFonts");
Ref<Font> doc_code_font = p_rt->get_font("doc_source", "EditorFonts");
Ref<Font> doc_kbd_font = p_rt->get_font("doc_keyboard", "EditorFonts");
Color font_color_hl = p_rt->get_color("headline_color", "EditorHelp");
Color accent_color = p_rt->get_color("accent_color", "Editor");
Color property_color = p_rt->get_color("property_color", "Editor");
Color link_color = accent_color.linear_interpolate(font_color_hl, 0.8);
Color code_color = accent_color.linear_interpolate(font_color_hl, 0.6);
Color kbd_color = accent_color.linear_interpolate(property_color, 0.6);
String bbcode = p_bbcode.dedent().replace("\t", "").replace("\r", "").strip_edges();
@ -1396,6 +1399,13 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
code_tag = true;
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "kbd") {
// Use keyboard font with custom color.
p_rt->push_font(doc_kbd_font);
p_rt->push_color(kbd_color);
code_tag = true; // Though not strictly a code tag, logic is similar.
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "center") {
// Align to center.
p_rt->push_align(RichTextLabel::ALIGN_CENTER);

View file

@ -400,8 +400,12 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
code_tag = true;
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "kbd") {
// keyboard combinations are not supported in xml comments
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "center") {
// center is alignment not supported in xml comments
// center alignment is not supported in xml comments
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "br") {