From d2e915623a32a18e334acd03c6ad2a3347a4682c Mon Sep 17 00:00:00 2001 From: LikeLakers2 <1008889+LikeLakers2@users.noreply.github.com> Date: Thu, 4 Jul 2019 16:33:30 -0400 Subject: [PATCH] SceneTreeDock will reset the ScriptCreateDialog's inheritance base type --- editor/scene_tree_dock.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 442de08ffa0..2458aa0759f 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -439,6 +439,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } script_create_dialog->connect("script_created", this, "_script_created"); script_create_dialog->connect("popup_hide", this, "_script_creation_closed"); + script_create_dialog->set_inheritance_base_type("Node"); script_create_dialog->config(inherits, path); script_create_dialog->popup_centered();