Prevents incorrect connection attempt on port clicking in GraphEdit, cherry-picked for 3.x

This commit is contained in:
Yuri Roubinsky 2020-07-04 08:00:17 +03:00 committed by Lightning_A
parent 15ff752737
commit 0b7384621e
2 changed files with 57 additions and 60 deletions

View file

@ -567,9 +567,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
connecting_valid = false;
Ref<Texture> port = get_icon("port", "GraphNode");
Vector2 mpos(mb->get_position().x, mb->get_position().y);
click_pos = mb->get_position();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@ -579,8 +579,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (is_in_hot_zone(pos, mpos)) {
if (is_in_hot_zone(pos, click_pos)) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
//check disconnect
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
@ -626,8 +625,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (is_in_hot_zone(pos, mpos)) {
if (is_in_hot_zone(pos, click_pos)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
//check disconnect
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
@ -679,42 +677,40 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_to = mm->get_position();
connecting_target = false;
top_layer->update();
minimap->update();
connecting_valid = click_pos.distance_to(connecting_to) > 20.0 * zoom;
Ref<Texture> port = get_icon("port", "GraphNode");
Vector2 mpos = mm->get_position();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
connecting_target_index = j;
return;
}
if (connecting_valid) {
Ref<Texture> port = get_icon("port", "GraphNode");
Vector2 mpos = mm->get_position();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn) {
continue;
}
} else {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
connecting_target_index = j;
return;
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
connecting_target_index = j;
return;
}
}
} else {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
connecting_target_index = j;
return;
}
}
}
}
@ -722,30 +718,29 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
if (connecting_valid) {
if (connecting && connecting_target) {
String from = connecting_from;
int from_slot = connecting_index;
String to = connecting_target_to;
int to_slot = connecting_target_index;
if (connecting && connecting_target) {
if (!connecting_out) {
SWAP(from, to);
SWAP(from_slot, to_slot);
}
emit_signal("connection_request", from, from_slot, to, to_slot);
String from = connecting_from;
int from_slot = connecting_index;
String to = connecting_target_to;
int to_slot = connecting_target_index;
} else if (!just_disconnected) {
String from = connecting_from;
int from_slot = connecting_index;
Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
if (!connecting_out) {
SWAP(from, to);
SWAP(from_slot, to_slot);
}
emit_signal("connection_request", from, from_slot, to, to_slot);
} else if (!just_disconnected) {
String from = connecting_from;
int from_slot = connecting_index;
Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
if (!connecting_out) {
emit_signal("connection_from_empty", from, from_slot, ofs);
} else {
emit_signal("connection_to_empty", from, from_slot, ofs);
if (!connecting_out) {
emit_signal("connection_from_empty", from, from_slot, ofs);
} else {
emit_signal("connection_to_empty", from, from_slot, ofs);
}
}
}

View file

@ -137,6 +137,8 @@ private:
String connecting_target_to;
int connecting_target_index;
bool just_disconnected;
bool connecting_valid;
Vector2 click_pos;
bool dragging;
bool just_selected;