Prevents incorrect connection attempt on port clicking in GraphEdit, cherry-picked for 3.x
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15ff752737
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0b7384621e
2 changed files with 57 additions and 60 deletions
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@ -567,9 +567,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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Ref<InputEventMouseButton> mb = p_ev;
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if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
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connecting_valid = false;
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Ref<Texture> port = get_icon("port", "GraphNode");
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Vector2 mpos(mb->get_position().x, mb->get_position().y);
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click_pos = mb->get_position();
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
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@ -579,8 +579,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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for (int j = 0; j < gn->get_connection_output_count(); j++) {
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Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
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if (is_in_hot_zone(pos, mpos)) {
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if (is_in_hot_zone(pos, click_pos)) {
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if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
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//check disconnect
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for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
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@ -626,8 +625,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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for (int j = 0; j < gn->get_connection_input_count(); j++) {
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Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
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if (is_in_hot_zone(pos, mpos)) {
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if (is_in_hot_zone(pos, click_pos)) {
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if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
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//check disconnect
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for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
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@ -679,42 +677,40 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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connecting_to = mm->get_position();
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connecting_target = false;
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top_layer->update();
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minimap->update();
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connecting_valid = click_pos.distance_to(connecting_to) > 20.0 * zoom;
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Ref<Texture> port = get_icon("port", "GraphNode");
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Vector2 mpos = mm->get_position();
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
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if (!gn)
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continue;
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if (!connecting_out) {
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for (int j = 0; j < gn->get_connection_output_count(); j++) {
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Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
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int type = gn->get_connection_output_type(j);
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if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
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connecting_target = true;
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connecting_to = pos;
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connecting_target_to = gn->get_name();
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connecting_target_index = j;
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return;
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}
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if (connecting_valid) {
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Ref<Texture> port = get_icon("port", "GraphNode");
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Vector2 mpos = mm->get_position();
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
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if (!gn) {
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continue;
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}
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} else {
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for (int j = 0; j < gn->get_connection_input_count(); j++) {
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Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
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int type = gn->get_connection_input_type(j);
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if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
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connecting_target = true;
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connecting_to = pos;
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connecting_target_to = gn->get_name();
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connecting_target_index = j;
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return;
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if (!connecting_out) {
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for (int j = 0; j < gn->get_connection_output_count(); j++) {
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Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
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int type = gn->get_connection_output_type(j);
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if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
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connecting_target = true;
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connecting_to = pos;
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connecting_target_to = gn->get_name();
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connecting_target_index = j;
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return;
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}
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}
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} else {
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for (int j = 0; j < gn->get_connection_input_count(); j++) {
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Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
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int type = gn->get_connection_input_type(j);
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if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
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connecting_target = true;
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connecting_to = pos;
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connecting_target_to = gn->get_name();
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connecting_target_index = j;
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return;
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}
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}
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}
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}
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@ -722,30 +718,29 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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}
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if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
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if (connecting_valid) {
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if (connecting && connecting_target) {
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String from = connecting_from;
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int from_slot = connecting_index;
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String to = connecting_target_to;
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int to_slot = connecting_target_index;
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if (connecting && connecting_target) {
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if (!connecting_out) {
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SWAP(from, to);
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SWAP(from_slot, to_slot);
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}
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emit_signal("connection_request", from, from_slot, to, to_slot);
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String from = connecting_from;
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int from_slot = connecting_index;
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String to = connecting_target_to;
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int to_slot = connecting_target_index;
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} else if (!just_disconnected) {
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String from = connecting_from;
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int from_slot = connecting_index;
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Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
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if (!connecting_out) {
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SWAP(from, to);
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SWAP(from_slot, to_slot);
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}
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emit_signal("connection_request", from, from_slot, to, to_slot);
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} else if (!just_disconnected) {
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String from = connecting_from;
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int from_slot = connecting_index;
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Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
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if (!connecting_out) {
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emit_signal("connection_from_empty", from, from_slot, ofs);
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} else {
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emit_signal("connection_to_empty", from, from_slot, ofs);
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if (!connecting_out) {
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emit_signal("connection_from_empty", from, from_slot, ofs);
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} else {
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emit_signal("connection_to_empty", from, from_slot, ofs);
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}
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}
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}
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@ -137,6 +137,8 @@ private:
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String connecting_target_to;
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int connecting_target_index;
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bool just_disconnected;
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bool connecting_valid;
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Vector2 click_pos;
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bool dragging;
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bool just_selected;
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