Merge pull request #58344 from TokageItLab/fix-cubic-interpolate-with-loop
This commit is contained in:
commit
0beb721c70
1 changed files with 11 additions and 3 deletions
|
@ -2413,7 +2413,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
|
|||
real_t c = 0.0;
|
||||
// prepare for all cases of interpolation
|
||||
|
||||
if ((loop_mode == LOOP_LINEAR || loop_mode == LOOP_PINGPONG) && p_loop_wrap) {
|
||||
if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
|
||||
// loop
|
||||
if (!p_backward) {
|
||||
// no backward
|
||||
|
@ -2567,11 +2567,19 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
|
|||
case INTERPOLATION_CUBIC: {
|
||||
int pre = idx - 1;
|
||||
if (pre < 0) {
|
||||
pre = 0;
|
||||
if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
|
||||
pre = len - 1;
|
||||
} else {
|
||||
pre = 0;
|
||||
}
|
||||
}
|
||||
int post = next + 1;
|
||||
if (post >= len) {
|
||||
post = next;
|
||||
if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
|
||||
post = 0;
|
||||
} else {
|
||||
post = next;
|
||||
}
|
||||
}
|
||||
|
||||
return _cubic_interpolate(p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c);
|
||||
|
|
Loading…
Reference in a new issue