Mono: Fix Android build after #36311

This commit is contained in:
Rémi Verschelde 2020-12-03 11:17:03 +01:00
parent dab7cc0ae7
commit 0c06fbe6db
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@ -38,10 +38,10 @@ String get_godot_android_mono_config() {
Vector<uint8_t> data;
data.resize(config_uncompressed_size);
uint8_t* w = data.ptrw();
Compression::decompress(w.ptr(), config_uncompressed_size, config_compressed_data,
Compression::decompress(w, config_uncompressed_size, config_compressed_data,
config_compressed_size, Compression::MODE_DEFLATE);
String s;
if (s.parse_utf8((const char *)w.ptr(), data.size())) {
if (s.parse_utf8((const char *)w, data.size())) {
ERR_FAIL_V(String());
}
return s;