Add VisualServer methods to get the video adapter name and vendor
These methods can be used in scripts to retrieve the OpenGL `GL_RENDERER` and `GL_VENDOR` strings (respectively). This closes #28404.
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14 changed files with 70 additions and 4 deletions
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@ -1397,6 +1397,22 @@
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Returns the id of the test texture. Creates one if none exists.
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</description>
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</method>
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<method name="get_video_adapter_name" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Returns the name of the video adapter (e.g. "GeForce GTX 1080/PCIe/SSE2").
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[b]Note:[/b] When running a headless or server binary, this function returns an empty string.
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</description>
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</method>
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<method name="get_video_adapter_vendor" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Returns the vendor of the video adapter (e.g. "NVIDIA Corporation").
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[b]Note:[/b] When running a headless or server binary, this function returns an empty string.
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</description>
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</method>
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<method name="get_white_texture">
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<return type="RID">
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</return>
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@ -742,6 +742,8 @@ public:
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int get_captured_render_info(VS::RenderInfo p_info) { return 0; }
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int get_render_info(VS::RenderInfo p_info) { return 0; }
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String get_video_adapter_name() const { return String(); }
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String get_video_adapter_vendor() const { return String(); }
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static RasterizerStorage *base_singleton;
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@ -263,8 +263,7 @@ void RasterizerGLES2::initialize() {
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#endif // GLES_OVER_GL
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#endif // CAN_DEBUG
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const GLubyte *renderer = glGetString(GL_RENDERER);
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print_line("OpenGL ES 2.0 Renderer: " + String((const char *)renderer));
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print_line("OpenGL ES 2.0 Renderer: " + VisualServer::get_singleton()->get_video_adapter_name());
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storage->initialize();
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canvas->initialize();
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scene->initialize();
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@ -5766,6 +5766,16 @@ int RasterizerStorageGLES2::get_render_info(VS::RenderInfo p_info) {
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}
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}
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String RasterizerStorageGLES2::get_video_adapter_name() const {
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return (const char *)glGetString(GL_RENDERER);
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}
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String RasterizerStorageGLES2::get_video_adapter_vendor() const {
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return (const char *)glGetString(GL_VENDOR);
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}
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void RasterizerStorageGLES2::initialize() {
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RasterizerStorageGLES2::system_fbo = 0;
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@ -1307,6 +1307,8 @@ public:
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virtual int get_captured_render_info(VS::RenderInfo p_info);
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virtual int get_render_info(VS::RenderInfo p_info);
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virtual String get_video_adapter_name() const;
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virtual String get_video_adapter_vendor() const;
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RasterizerStorageGLES2();
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};
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@ -186,8 +186,7 @@ void RasterizerGLES3::initialize() {
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}
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*/
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const GLubyte *renderer = glGetString(GL_RENDERER);
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print_line("OpenGL ES 3.0 Renderer: " + String((const char *)renderer));
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print_line("OpenGL ES 3.0 Renderer: " + VisualServer::get_singleton()->get_video_adapter_name());
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storage->initialize();
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canvas->initialize();
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scene->initialize();
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@ -8095,6 +8095,16 @@ int RasterizerStorageGLES3::get_render_info(VS::RenderInfo p_info) {
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}
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}
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String RasterizerStorageGLES3::get_video_adapter_name() const {
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return (const char *)glGetString(GL_RENDERER);
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}
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String RasterizerStorageGLES3::get_video_adapter_vendor() const {
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return (const char *)glGetString(GL_VENDOR);
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}
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void RasterizerStorageGLES3::initialize() {
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RasterizerStorageGLES3::system_fbo = 0;
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@ -1467,6 +1467,8 @@ public:
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virtual int get_captured_render_info(VS::RenderInfo p_info);
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virtual int get_render_info(VS::RenderInfo p_info);
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virtual String get_video_adapter_name() const;
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virtual String get_video_adapter_vendor() const;
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RasterizerStorageGLES3();
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};
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@ -588,6 +588,8 @@ public:
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virtual int get_captured_render_info(VS::RenderInfo p_info) = 0;
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virtual int get_render_info(VS::RenderInfo p_info) = 0;
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virtual String get_video_adapter_name() const = 0;
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virtual String get_video_adapter_vendor() const = 0;
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static RasterizerStorage *base_singleton;
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RasterizerStorage();
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@ -153,6 +153,16 @@ int VisualServerRaster::get_render_info(RenderInfo p_info) {
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return VSG::storage->get_render_info(p_info);
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}
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String VisualServerRaster::get_video_adapter_name() const {
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return VSG::storage->get_video_adapter_name();
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}
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String VisualServerRaster::get_video_adapter_vendor() const {
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return VSG::storage->get_video_adapter_vendor();
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}
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/* TESTING */
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void VisualServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
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@ -680,6 +680,8 @@ public:
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/* STATUS INFORMATION */
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virtual int get_render_info(RenderInfo p_info);
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virtual String get_video_adapter_name() const;
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virtual String get_video_adapter_vendor() const;
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virtual RID get_test_cube();
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@ -602,6 +602,14 @@ public:
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return visual_server->get_render_info(p_info);
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}
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virtual String get_video_adapter_name() const {
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return visual_server->get_video_adapter_name();
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}
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virtual String get_video_adapter_vendor() const {
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return visual_server->get_video_adapter_vendor();
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}
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FUNC4(set_boot_image, const Ref<Image> &, const Color &, bool, bool)
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FUNC1(set_default_clear_color, const Color &)
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@ -2032,6 +2032,8 @@ void VisualServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("init"), &VisualServer::init);
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ClassDB::bind_method(D_METHOD("finish"), &VisualServer::finish);
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ClassDB::bind_method(D_METHOD("get_render_info", "info"), &VisualServer::get_render_info);
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ClassDB::bind_method(D_METHOD("get_video_adapter_name"), &VisualServer::get_video_adapter_name);
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ClassDB::bind_method(D_METHOD("get_video_adapter_vendor"), &VisualServer::get_video_adapter_vendor);
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#ifndef _3D_DISABLED
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ClassDB::bind_method(D_METHOD("make_sphere_mesh", "latitudes", "longitudes", "radius"), &VisualServer::make_sphere_mesh);
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@ -1017,6 +1017,8 @@ public:
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};
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virtual int get_render_info(RenderInfo p_info) = 0;
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virtual String get_video_adapter_name() const = 0;
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virtual String get_video_adapter_vendor() const = 0;
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/* Materials for 2D on 3D */
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