Merge pull request #98086 from DarioSamo/transfer-queues-semaphores
Rewrite semaphore handling for transfer workers.
This commit is contained in:
commit
0ce4d8fcd3
2 changed files with 29 additions and 15 deletions
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@ -5052,7 +5052,6 @@ RenderingDevice::TransferWorker *RenderingDevice::_acquire_transfer_worker(uint3
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// No existing worker was picked, we create a new one.
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transfer_worker = memnew(TransferWorker);
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transfer_worker->command_fence = driver->fence_create();
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transfer_worker->command_semaphore = driver->semaphore_create();
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transfer_worker->command_pool = driver->command_pool_create(transfer_queue_family, RDD::COMMAND_BUFFER_TYPE_PRIMARY);
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transfer_worker->command_buffer = driver->command_buffer_create(transfer_worker->command_pool);
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transfer_worker->index = transfer_worker_pool.size();
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@ -5075,7 +5074,7 @@ RenderingDevice::TransferWorker *RenderingDevice::_acquire_transfer_worker(uint3
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// If there's not enough bytes to use on the staging buffer, we submit everything pending from the worker and wait for the work to be finished.
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if (transfer_worker->recording) {
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_end_transfer_worker(transfer_worker);
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_submit_transfer_worker(transfer_worker, false);
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_submit_transfer_worker(transfer_worker);
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}
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if (transfer_worker->submitted) {
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@ -5128,12 +5127,12 @@ void RenderingDevice::_end_transfer_worker(TransferWorker *p_transfer_worker) {
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p_transfer_worker->recording = false;
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}
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void RenderingDevice::_submit_transfer_worker(TransferWorker *p_transfer_worker, bool p_signal_semaphore) {
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const VectorView<RDD::SemaphoreID> execute_semaphore = p_signal_semaphore ? p_transfer_worker->command_semaphore : VectorView<RDD::SemaphoreID>();
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driver->command_queue_execute_and_present(transfer_queue, {}, p_transfer_worker->command_buffer, execute_semaphore, p_transfer_worker->command_fence, {});
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if (p_signal_semaphore) {
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void RenderingDevice::_submit_transfer_worker(TransferWorker *p_transfer_worker, VectorView<RDD::SemaphoreID> p_signal_semaphores) {
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driver->command_queue_execute_and_present(transfer_queue, {}, p_transfer_worker->command_buffer, p_signal_semaphores, p_transfer_worker->command_fence, {});
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for (uint32_t i = 0; i < p_signal_semaphores.size(); i++) {
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// Indicate the frame should wait on these semaphores before executing the main command buffer.
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frames[frame].semaphores_to_wait_on.push_back(p_transfer_worker->command_semaphore);
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frames[frame].semaphores_to_wait_on.push_back(p_signal_semaphores[i]);
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}
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p_transfer_worker->submitted = true;
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@ -5196,7 +5195,8 @@ void RenderingDevice::_check_transfer_worker_index_array(IndexArray *p_index_arr
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void RenderingDevice::_submit_transfer_workers(bool p_operations_used_by_draw) {
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MutexLock transfer_worker_lock(transfer_worker_pool_mutex);
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for (TransferWorker *worker : transfer_worker_pool) {
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for (uint32_t i = 0; i < transfer_worker_pool.size(); i++) {
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TransferWorker *worker = transfer_worker_pool[i];
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if (p_operations_used_by_draw) {
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MutexLock lock(worker->operations_mutex);
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if (worker->operations_processed >= transfer_worker_operation_used_by_draw[worker->index]) {
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@ -5208,8 +5208,9 @@ void RenderingDevice::_submit_transfer_workers(bool p_operations_used_by_draw) {
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{
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MutexLock lock(worker->thread_mutex);
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if (worker->recording) {
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VectorView<RDD::SemaphoreID> semaphores = p_operations_used_by_draw ? frames[frame].transfer_worker_semaphores[i] : VectorView<RDD::SemaphoreID>();
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_end_transfer_worker(worker);
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_submit_transfer_worker(worker, true);
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_submit_transfer_worker(worker, semaphores);
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}
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}
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}
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@ -5228,7 +5229,6 @@ void RenderingDevice::_wait_for_transfer_workers() {
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void RenderingDevice::_free_transfer_workers() {
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MutexLock transfer_worker_lock(transfer_worker_pool_mutex);
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for (TransferWorker *worker : transfer_worker_pool) {
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driver->semaphore_free(worker->command_semaphore);
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driver->fence_free(worker->command_fence);
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driver->buffer_free(worker->staging_buffer);
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driver->command_pool_free(worker->command_pool);
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@ -6014,6 +6014,9 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
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present_queue_family = main_queue_family;
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}
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// Use the processor count as the max amount of transfer workers that can be created.
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transfer_worker_pool_max_size = OS::get_singleton()->get_processor_count();
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// Create data for all the frames.
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for (uint32_t i = 0; i < frames.size(); i++) {
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frames[i].index = 0;
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@ -6041,6 +6044,13 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
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// Assign the main queue family and command pool to the command buffer pool.
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frames[i].command_buffer_pool.pool = frames[i].command_pool;
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// Create the semaphores for the transfer workers.
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frames[i].transfer_worker_semaphores.resize(transfer_worker_pool_max_size);
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for (uint32_t j = 0; j < transfer_worker_pool_max_size; j++) {
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frames[i].transfer_worker_semaphores[j] = driver->semaphore_create();
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ERR_FAIL_COND_V(!frames[i].transfer_worker_semaphores[j], FAILED);
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}
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}
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// Start from frame count, so everything else is immediately old.
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@ -6087,9 +6097,6 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
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ERR_FAIL_COND_V(err, FAILED);
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}
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// TODO: How should this max size be determined?
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transfer_worker_pool_max_size = OS::get_singleton()->get_processor_count();
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draw_list = nullptr;
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compute_list = nullptr;
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@ -6452,6 +6459,10 @@ void RenderingDevice::finalize() {
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for (uint32_t j = 0; j < buffer_pool.buffers.size(); j++) {
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driver->semaphore_free(buffer_pool.semaphores[j]);
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}
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for (uint32_t j = 0; j < frames[i].transfer_worker_semaphores.size(); j++) {
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driver->semaphore_free(frames[i].transfer_worker_semaphores[j]);
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}
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}
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if (pipeline_cache_enabled) {
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@ -1267,7 +1267,6 @@ private:
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RDD::CommandBufferID command_buffer;
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RDD::CommandPoolID command_pool;
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RDD::FenceID command_fence;
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RDD::SemaphoreID command_semaphore;
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bool recording = false;
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bool submitted = false;
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BinaryMutex thread_mutex;
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@ -1287,7 +1286,7 @@ private:
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TransferWorker *_acquire_transfer_worker(uint32_t p_transfer_size, uint32_t p_required_align, uint32_t &r_staging_offset);
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void _release_transfer_worker(TransferWorker *p_transfer_worker);
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void _end_transfer_worker(TransferWorker *p_transfer_worker);
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void _submit_transfer_worker(TransferWorker *p_transfer_worker, bool p_signal_semaphore);
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void _submit_transfer_worker(TransferWorker *p_transfer_worker, VectorView<RDD::SemaphoreID> p_signal_semaphores = VectorView<RDD::SemaphoreID>());
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void _wait_for_transfer_worker(TransferWorker *p_transfer_worker);
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void _check_transfer_worker_operation(uint32_t p_transfer_worker_index, uint64_t p_transfer_worker_operation);
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void _check_transfer_worker_buffer(Buffer *p_buffer);
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@ -1372,6 +1371,10 @@ private:
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// Swap chains prepared for drawing during the frame that must be presented.
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LocalVector<RDD::SwapChainID> swap_chains_to_present;
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// Semaphores the transfer workers can use to wait before rendering the frame.
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// This must have the same size of the transfer worker pool.
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TightLocalVector<RDD::SemaphoreID> transfer_worker_semaphores;
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// Extra command buffer pool used for driver workarounds.
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RDG::CommandBufferPool command_buffer_pool;
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