Merge pull request #92847 from aaronp64/varying_getter_port_type
Fix `VisualShaderNodeVaryingGetter` expanded ports adding ".x" to shader
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0d1f2396d5
1 changed files with 3 additions and 3 deletions
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@ -5166,11 +5166,11 @@ VisualShaderNodeVarying::PortType VisualShaderNodeVarying::get_port_type(VisualS
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case VisualShader::VARYING_TYPE_UINT:
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case VisualShader::VARYING_TYPE_UINT:
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return PORT_TYPE_SCALAR_UINT;
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return PORT_TYPE_SCALAR_UINT;
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case VisualShader::VARYING_TYPE_VECTOR_2D:
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case VisualShader::VARYING_TYPE_VECTOR_2D:
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return PORT_TYPE_VECTOR_2D;
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return p_port == 0 ? PORT_TYPE_VECTOR_2D : PORT_TYPE_SCALAR;
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case VisualShader::VARYING_TYPE_VECTOR_3D:
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case VisualShader::VARYING_TYPE_VECTOR_3D:
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return PORT_TYPE_VECTOR_3D;
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return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR;
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case VisualShader::VARYING_TYPE_VECTOR_4D:
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case VisualShader::VARYING_TYPE_VECTOR_4D:
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return PORT_TYPE_VECTOR_4D;
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return p_port == 0 ? PORT_TYPE_VECTOR_4D : PORT_TYPE_SCALAR;
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case VisualShader::VARYING_TYPE_BOOLEAN:
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case VisualShader::VARYING_TYPE_BOOLEAN:
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return PORT_TYPE_BOOLEAN;
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return PORT_TYPE_BOOLEAN;
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case VisualShader::VARYING_TYPE_TRANSFORM:
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case VisualShader::VARYING_TYPE_TRANSFORM:
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