Merge pull request #34978 from GodotExplorer/lsp-fix-bracket-completion
LSP: Fix bracket completion for functions with one argument
This commit is contained in:
commit
0d2993659b
1 changed files with 1 additions and 1 deletions
|
@ -269,7 +269,7 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
|
|||
|
||||
if ((item.kind == lsp::CompletionItemKind::Method || item.kind == lsp::CompletionItemKind::Function) && !item.label.ends_with("):")) {
|
||||
item.insertText = item.label + "(";
|
||||
if (symbol && symbol->detail.find(",") == -1) {
|
||||
if (symbol && symbol->children.empty()) {
|
||||
item.insertText += ")";
|
||||
}
|
||||
} else if (item.kind == lsp::CompletionItemKind::Event) {
|
||||
|
|
Loading…
Reference in a new issue