SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
This commit is contained in:
parent
f6187014ec
commit
0d39121b3a
1 changed files with 6 additions and 8 deletions
|
@ -1134,18 +1134,16 @@ void SpriteFramesEditor::_frame_duration_changed(double p_value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int index = frame_list->get_current();
|
int index = sel;
|
||||||
if (index < 0) {
|
if (index < 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sel = index;
|
|
||||||
|
|
||||||
Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, index);
|
Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, index);
|
||||||
float old_duration = frames->get_frame_duration(edited_anim, index);
|
float old_duration = frames->get_frame_duration(edited_anim, index);
|
||||||
|
|
||||||
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
||||||
undo_redo->create_action(TTR("Set Frame Duration"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene());
|
undo_redo->create_action(TTR("Set Frame Duration"), UndoRedo::MERGE_ENDS, EditorNode::get_singleton()->get_edited_scene());
|
||||||
undo_redo->add_do_method(frames.ptr(), "set_frame", edited_anim, index, texture, p_value);
|
undo_redo->add_do_method(frames.ptr(), "set_frame", edited_anim, index, texture, p_value);
|
||||||
undo_redo->add_undo_method(frames.ptr(), "set_frame", edited_anim, index, texture, old_duration);
|
undo_redo->add_undo_method(frames.ptr(), "set_frame", edited_anim, index, texture, old_duration);
|
||||||
undo_redo->add_do_method(this, "_update_library");
|
undo_redo->add_do_method(this, "_update_library");
|
||||||
|
@ -1192,7 +1190,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
|
||||||
|
|
||||||
updating = true;
|
updating = true;
|
||||||
|
|
||||||
frame_duration->set_value(1.0); // Default.
|
frame_duration->set_value_no_signal(1.0); // Default.
|
||||||
|
|
||||||
if (!p_skip_selector) {
|
if (!p_skip_selector) {
|
||||||
animations->clear();
|
animations->clear();
|
||||||
|
@ -1294,7 +1292,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
|
||||||
}
|
}
|
||||||
if (sel == i) {
|
if (sel == i) {
|
||||||
frame_list->select(frame_list->get_item_count() - 1);
|
frame_list->select(frame_list->get_item_count() - 1);
|
||||||
frame_duration->set_value(frames->get_frame_duration(edited_anim, i));
|
frame_duration->set_value_no_signal(frames->get_frame_duration(edited_anim, i));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1876,8 +1874,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
|
||||||
frame_list->set_max_text_lines(2);
|
frame_list->set_max_text_lines(2);
|
||||||
SET_DRAG_FORWARDING_GCD(frame_list, SpriteFramesEditor);
|
SET_DRAG_FORWARDING_GCD(frame_list, SpriteFramesEditor);
|
||||||
frame_list->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_frame_list_gui_input));
|
frame_list->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_frame_list_gui_input));
|
||||||
frame_list->connect("item_selected", callable_mp(this, &SpriteFramesEditor::_frame_list_item_selected));
|
// HACK: The item_selected signal is emitted before the Frame Duration spinbox loses focus and applies the change.
|
||||||
|
frame_list->connect("item_selected", callable_mp(this, &SpriteFramesEditor::_frame_list_item_selected), CONNECT_DEFERRED);
|
||||||
sub_vb->add_child(frame_list);
|
sub_vb->add_child(frame_list);
|
||||||
|
|
||||||
dialog = memnew(AcceptDialog);
|
dialog = memnew(AcceptDialog);
|
||||||
|
|
Loading…
Reference in a new issue